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Staredit Network -> UMS Production -> LastDefense
Report, edit, etc...Posted by Maith on 2006-04-22 at 06:08:54

ChanceDefense

Size :: 96x96
Tileset :: Jungle
Players :: 4 Playable



Description


-=Create Stackable=-
• Marines
• Ghosts
• Jimmys
• Alexis
• Sunkens
• Cannons
• You get 10 Lives.
•Random amount of money every level, ranging from 1-16, so luck better be on your side biggrin.gif
•When you start you have a chance of Getting 3,6,9, or 12 Units each level, could be good, could also be bad biggrin.gif


Progress


-Terrain
[progress]100[/progress]

-Unit placement
[progress]100[/progress]

-Triggers
[progress]45[/progress]
all copy and pasting now happy.gif

-Items
• 1 Dollars for Marine
• 2 Dollars for Ghost
• 5 Dollars for Jimmy
• 6 Dollars for Alexi
• 4 Dollars for Cannon
• 3 Dollars for Sunken
•Starter? for Taking the screen to were the starter is, if you dont know biggrin.gif


Screenshots / Demo


Better Screens coming biggrin.gif
Hopefully really soon happy.gif
Report, edit, etc...Posted by Heegu on 2006-04-22 at 07:15:01
I will look forward for this tongue.gif
Report, edit, etc...Posted by AgenT_Nick on 2006-04-22 at 08:28:01
wat happend to duelweb d? it kinda looked cool.
this seems... origanal maybe spoof it up with something like i dont know...
Report, edit, etc...Posted by Oo.Insane.oO on 2006-04-22 at 10:57:39
I saw the terrain for this and it looks like it is gonna be a fun game after u explained to me what u had to do...ill test if u need someone
Report, edit, etc...Posted by Element-Nature on 2006-04-22 at 11:07:59
Hey maith if u dont kow its me icy and ill test if u want sounds fun.
Report, edit, etc...Posted by Oo.Insane.oO on 2006-04-22 at 11:12:22
QUOTE(Element-Nature @ Apr 22 2006, 10:07 AM)
Hey maith if u dont kow its me icy and ill test if u want sounds fun.
[right][snapback]470351[/snapback][/right]


take off your title ava and sig and maybe he wont know its you tongue.gif
Report, edit, etc...Posted by Lyon on 2006-04-22 at 12:35:36
Just another defence. really, thats all i can say



or is it? shifty.gif
Report, edit, etc...Posted by Maith on 2006-04-23 at 02:58:04
Well Yea DualWebD wasnt working out too well, ill probably go back later on and finish it but I messed up really bad on it >.<

I have to add something on this Defense...something that noone would have thought to do...but what...

ADDITION:
I added 2 screenies and i changed prices happy.gif
Report, edit, etc...Posted by Kupo on 2006-04-23 at 03:37:40
Yeah what happend to DualWebD, looked like it was going to be good.
Report, edit, etc...Posted by Maith on 2006-04-23 at 03:48:17
Put it simply i messed up, put it not simply i didnt add prices and it woulda taken lot longer to add the prices....i might go back to it eventually
Report, edit, etc...Posted by DevliN on 2006-04-26 at 01:39:12
This looks pretty awesome (terrain-wise). But how does it differ from any other defense? Are there any new qualities to it (like "income," "pressure," cloaked movable units, making bunkers by placing beacons, etc.)? I mean I see the stacked units, but is that it?
Report, edit, etc...Posted by Maith on 2006-04-26 at 15:16:57
actually im trying to think of something to add, something that no one has done before, but i havent quite gotten that far.
Report, edit, etc...Posted by AgenT_Nick on 2006-04-26 at 16:05:15
a slot system!!!
lol jk. do what i do! sleep during boring parts at school and think about it. just think how u would get money (for free[no jobs]) and put that in ur map. thats what i did for slot d biggrin.gif
Report, edit, etc...Posted by Oo.Insane.oO on 2006-04-26 at 16:08:56
QUOTE(AgenT_Nick @ Apr 26 2006, 03:04 PM)
a slot system!!!
lol jk. do what i do! sleep during boring parts at school and think about it. just think how u would get money (for free[no jobs]) and put that in ur map. thats what i did for slot d biggrin.gif
[right][snapback]473149[/snapback][/right]


XD agent thats actually not that bad of an idea tongue.gif think of a way to get free money

Heres something for you tho maith smile.gif make the stacked unit numbers random like 1-12 or something smile.gif
Report, edit, etc...Posted by Maith on 2006-04-26 at 21:15:19
Ok I added a Radom swith on getting money happy.gif
Thanks for the advice happy.gif
Now its going to become more of a chance game
Report, edit, etc...Posted by DevliN on 2006-04-28 at 01:47:18
Chance Defense would be cool. In fact, you may want to rename it. I admit, "Last Defense" threw me off because it makes it seem like you're considering this the last defense that will ever have to be made or you're claiming it is your last defense map that you will make.
Report, edit, etc...Posted by Maith on 2006-04-28 at 11:56:08
hmm well i had it so that LastÐ was going to be the last good defense (defending from one side to another) scince there are quite a few, but Chance D has a ring to it that I like happy.gif ty

ADDITION:
Ok im almost done with player 2 =) right now im still working on the start sytem..
but once im done with the start system it will be probably a couple days (copy/paste the rest of the triggers) till its able to be released happy.gif
Report, edit, etc...Posted by Marandule1 on 2006-04-29 at 06:59:54
Looks like good fun lol have fun
Report, edit, etc...Posted by AgenT_Nick on 2006-04-29 at 08:11:03
chance d would sound better. here is sumthin else too. when u kill a unit u get only 1 mineral OR up to 3 but 1 mineral is easier to get 2 is medium and 3 is hard. that would be awesome happy.gif
Report, edit, etc...Posted by Marandule1 on 2006-04-29 at 08:16:13
damn i was gonna say that w00t.gif
Report, edit, etc...Posted by DevliN on 2006-04-29 at 10:29:10
Do your levels have like a massive amount of units coming each level or do you have it so that one unit comes every second?

It may be interesting if you have a random amount created at the start of each level. Maybe for one level you only have to kill 5 or maybe you have to kill 30. This would make it a lot harder (or easier) but the chance part would be prominent.
Report, edit, etc...Posted by Maith on 2006-04-30 at 03:07:02
well i had it going 1 at a time, but random quantity could be cool...
thanks for the ideas Devlin happy.gif

ADDITION:
Ok I added the start system, it randomly jumps you levels (1-4) so it becomes quite hard if you happen to get unlucky...

and any moderators out there that look at this, i would apreciate it if you could also change the title. happy.gif
Report, edit, etc...Posted by Marandule1 on 2006-04-30 at 08:56:47
lol
Report, edit, etc...Posted by Oo.Insane.oO on 2006-04-30 at 09:29:47
QUOTE(Maith @ Apr 30 2006, 02:06 AM)
well i had it going 1 at a time, but random quantity could be cool...
thanks for the ideas Devil happy.gif

ADDITION:
Ok I added the start system, it randomly jumps you levels (1-4) so it becomes quite hard if you happen to get unlucky...

and any moderators out there that look at this, i would apreciate it if you could also change the title. happy.gif
[right][snapback]475622[/snapback][/right]


I tried making a defense liek this once but mine had variables that like at the beginning of the level u can eather lose units or something
Report, edit, etc...Posted by Marandule1 on 2006-04-30 at 10:18:52
hi insane what u mean u tryed last defence?
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