Staredit Network

Staredit Network -> Concepts -> New Discovery
Report, edit, etc...Posted by Vindexus on 2004-07-24 at 12:47:02
Can you create units for a P1-8 player, give them to p161 and then give them back to make this effect?

And doesn't GG mean good game?
Report, edit, etc...Posted by Deathknight on 2004-07-24 at 15:13:12
QUOTE
Can you create units for a P1-8 player, give them to p161 and then give them back to make this effect?

Nope. Either you can't give units to players above 12, or it just doesn't work.
Report, edit, etc...Posted by Deathknight on 2004-07-24 at 18:58:55
Updated. Check out how much information I got.
Report, edit, etc...Posted by Paella on 2004-07-26 at 06:11:40
DeathKnight cloak an Ultralisk and post the pic. Also, does that cloaking thing work repeatedly? like over and over?
Report, edit, etc...Posted by Staredit.Net Essence on 2004-07-26 at 11:50:56
Doesnt frickin work for me....

Dk could you retrace your steps or something and tell us how to do it.
Report, edit, etc...Posted by Cloak(U) on 2004-07-26 at 11:59:26
LMAO... I would like to see you CLOAK A ARBITER then UNCLOAK units thats IN the CLOAKED arbiters cloak

Edit by Bolt_Head> Stop using Blur
Report, edit, etc...Posted by Staredit.Net Essence on 2004-07-26 at 19:56:52
Thanks bolt.

The blur tends to burn my eye-sockets.

and the p161 doesnt work...
Report, edit, etc...Posted by SooP on 2004-07-27 at 12:23:10
QUOTE(Ðeathknight @ Jul 23 2004, 05:56 PM)
Err, screw your crap.



I CAN UNCLOAK AN OBSERVER AND DT! ALSO CLOAK ANY UNIT _ANY_!

LIST THE UNITS YOU WOULD LIKE TO SEE CLOAKED/UNCLOAKED HERE!

hey this is my first post, but thats not the point.... umm so ur saying any unit thats normally cloaked u can uncloak. can u make an arb that doesnt cloak anything? would that make that happen?



WELL i didnt read the other pages it was talked about there so ill introduce a new thing make a whole enitre base thats cloaked that would be tight
Report, edit, etc...Posted by Deathknight on 2004-07-29 at 14:25:03
QUOTE
I would like to see you CLOAK A ARBITER then UNCLOAK units thats IN the CLOAKED arbiters cloak

Good idea, I'll try it.


QUOTE
WELL i didnt read the other pages it was talked about there so ill introduce a new thing make a whole enitre base thats cloaked that would be tight

Only one unit placed by player 161 can be cloaked/decloaked. You can still cloak a lot with triggers though.



EDIT: Players.txt updated. Alliances for all 256 players completed. New addition to player supply changes.
Report, edit, etc...Posted by SooP on 2004-07-29 at 16:29:39
o ok ty for trying tho tongue.gif
Report, edit, etc...Posted by Death_Kid25 on 2004-07-31 at 05:51:03
i am looking at this and thinking hmm i want them to do that arbiter metioned earlier, you know cloak the arbiter and uncloak all in its field that would be a very weird thing to see.
Report, edit, etc...Posted by Clokr_ on 2004-07-31 at 10:18:52
Yes but just weird, not useful.
Report, edit, etc...Posted by Deathknight on 2004-07-31 at 11:46:09
It could be useful... if I can actually get it to work again. cry.gif

I hate player 161 because it only worked in a certain grid square... I think, or was it the buildings/units the other players had?? Well it has to be one of those...
Report, edit, etc...Posted by Clokr_ on 2004-07-31 at 13:11:06
It can be both tongue.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2004-07-31 at 17:00:48
it would be insane to be playing some melee, then, after you beat everyone, the game doesnt end and p161 uncloaks with like 283746 mutalisks in your base and annihilates you... crap that would suck
Report, edit, etc...Posted by greenreaper on 2004-08-27 at 23:55:23
Um....if you were playing melee (not UMS) it wouldn't be possible for you to place a unit for P161.... tongue.gif
Report, edit, etc...Posted by Deathknight on 2004-08-28 at 12:18:42
I thought we already explained how to use player 161? ONE unit. SOMETIMES 2.
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