Staredit Network

Staredit Network -> UMS Assistance -> 3 Things I have trouble on
Report, edit, etc...Posted by ZiQi on 2006-06-09 at 12:52:58
QUOTE
Sounds like you didn't preserve the trigger.
Yes, thanks I forgot to add that.

Ok, everything works now but I still have trouble with the Anti-Maphack because I used up all player slots but I have triggers for players 9-12 so how would I do this? Sorry for bugging but this is the last thing! Thanks.
Report, edit, etc...Posted by Mp)7-7 on 2006-06-09 at 13:36:16
For your first question. Use this trigger

Always

Kills Score
wait (5)000 milliseconds (however many seconds you want)
Custom Score
Preserve Trigger


For your second question

Use uberation or any other map anti hacking downloadable editor. You can find them in the DLDB!


For your third Question

Have all of the players in that one force, check off the "random start locations" box!

I believe this should help you!
Report, edit, etc...Posted by Noober on 2006-06-09 at 15:02:40
QUOTE(7-7 @ Jun 9 2006, 01:35 PM)
For your first question.  Use this trigger

Always

Kills Score
wait (5)000 milliseconds (however many seconds you want)
Custom Score
Preserve Trigger
For your second question

Use uberation or any other map anti hacking downloadable editor.  You can find them in the DLDB!
For your third Question

Have all of the players in that one force, check off the "random start locations" box!

I believe this should help you!
[right][snapback]502985[/snapback][/right]

Actually, that didn't help him at all, since those questions were already answered. He wants an anti-maphack.

You can place crashing sprites or units for any player and they will still crash, so for example you can place a p9 Cantina or something like that.
Report, edit, etc...Posted by ZiQi on 2006-06-09 at 15:40:52
QUOTE
You can place crashing sprites or units for any player and they will still crash, so for example you can place a p9 Cantina or something like that.


Where are these sprites located on Starforge? Like under what category. By the way you say for any player, I can put a sprite belonging to player1 and everyone who sees it including player1 will get crashed correct? Thx
Report, edit, etc...Posted by Noober on 2006-06-09 at 16:33:07
Units>Unused.
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