Staredit Network

Staredit Network -> UMS Production -> Town Wars v3
Report, edit, etc...Posted by KABOOM on 2006-07-11 at 22:33:24
never said i was doing it im keeping it as fleet beacon gives as many as u have per 100 deaths clapping.gif and ive adjusted all units, buildings prices, dmg, hp , name so tester ull be getting it soon and remember still one more testing slot available fear.gif
Report, edit, etc...Posted by Shocko on 2006-07-13 at 00:21:02
bad constant gas bad!!!
Report, edit, etc...Posted by KABOOM on 2006-07-13 at 14:42:10
u havent seen my prices yet so u cant say anything. gas is a must in this map for almost any decent units. so intill u play it again dont complain about the gas issue
Report, edit, etc...Posted by Zell.Dincht on 2006-07-15 at 15:02:11
So anything new Boom? How far are u into it?
Report, edit, etc...Posted by KABOOM on 2006-07-18 at 13:07:01
well somewhat on a halt for now hooked on playing rush and im doing overnights this weekend so ya. but ill get time to finish it, it pretty much is nowish just need testing to finally balance

ADDITION:
ok well freak what i just said just tested with some bnet friends and updated it alot and almost done so not too long b4 i give a beta test for the public for final feedback

ADDITION:
ok soooooo rantent sent me the terrain and it wasnt what i was looking for so a good waste of time. now im doing it myself (hope its good) and i was deciding if i should make 3 bases or just 2 theirs only 2 teams

what do u think?
Report, edit, etc...Posted by Zell.Dincht on 2006-07-18 at 13:19:49
QUOTE(KABOOM @ Jul 18 2006, 11:06 AM)
well somewhat on a halt for now hooked on playing rush and im doing overnights this weekend so ya.  but ill get time to finish it, it pretty much is nowish just need testing to finally balance

ADDITION:
ok well freak what i just said just tested with some bnet friends and updated it alot and almost done so not too long b4 i give a beta test for the public for final feedback

ADDITION:
ok soooooo rantent sent me the terrain and it wasnt what i was looking for so a good waste of time.  now im doing it myself (hope its good) and i was deciding if i should make 3 bases or just 2 theirs only 2 teams

what do u think?
[right][snapback]524398[/snapback][/right]
I would say 2 main bases biggrin.gif. And one side base with traps and stuff which you can control.
Report, edit, etc...Posted by KABOOM on 2006-07-19 at 01:03:02
ok going with 3 bases and u start at a random one at begining. i think imma make it that theres one top, mid, bot. so ya just think about it and it can become rather intense if u end up being right next to the other team. or have like a small nr game if ur the at the 2 out bases
Report, edit, etc...Posted by Shocko on 2006-07-19 at 12:40:22
i personally prefer a game where u have terrain as the actual land and u actually make ur own bases ( this could mean bringing in the use of walls to build a bae ) i prefer it like that coz u can actually make tactics for how to set up ur base where as terrain is the same every time coz u cant randomly generate terrain so that its original and more tactical ( just a thought )
Report, edit, etc...Posted by IIDragonII_Bard on 2006-07-19 at 13:21:11
Well if you're gonna do constant gas, make a maximum.
Report, edit, etc...Posted by KABOOM on 2006-07-19 at 13:46:03
actually if i make the map big enough i can like 3 playing areas and it can be random each time u play so its not always the same battle arenas shocko and about the gas its rly rly needed and u only get it every like 10 secs for every fleet beacon u got and they pretty expensive
Report, edit, etc...Posted by Shocko on 2006-07-19 at 14:01:13
but then its only limited to 3 arenas which is pretty lame yet again so yeah i vote walls yawn.gif
Report, edit, etc...Posted by KABOOM on 2006-07-19 at 15:00:33
wtf can i use for walls :l get me a good unit for walls or building and ill put it into the map biggrin.gif but the terrain bases would stay u can just extend it with ur own desire

ADDITION:
actually i thought of a pretty neat way of placing walls and how that u can upgrade them if u rly wana make it strong. but that means id take away alot of terrain to make more room biggrin.gif
Report, edit, etc...Posted by Shocko on 2006-07-19 at 15:56:26
get ur ass in gear then i suppose
Report, edit, etc...Posted by KABOOM on 2006-07-20 at 01:33:07
well actually rantent agreed to make a opened terrain just for me happy.gif so ya gotta wait for him again. but w/e he makes good stuff and for the wall idea i think imma make it a zerg egg or terran addon. post ur thoughts plz
Report, edit, etc...Posted by Who-the-hell-ru on 2006-07-20 at 01:45:23
Constant gas = camping = long ass game = boring.
Walls, neat, but leads to more camping.

Btw, dont make the terrain so small, so you dont get your scv trapped so often.
Report, edit, etc...Posted by KABOOM on 2006-07-24 at 17:02:32
well ive found alot of bugs lately and will be fix it soon enough plus terrain will be done too. ive decided to get a due date to get me more into finishing this map so imma go for the 26. ill try pretty hard but i have a hard time with due dates pinch.gif

ADDITION:
ya ive just finished the first arena for terrain. i plan on making 2 arenas which u can choose from at begining. 1 or 2 ok first one has 3 bases from top mid bot but its kinda diagonal going down direction. and second arena will be more spaced out just top to bot but its narrow but long so ya.

First post updated

ADDITION:
ok terrain is done except for adjustements i need to make with starforge. ive tested a pretty successful game with some friends and will probably have it done by the dead line biggrin.gif

ADDITION:
more balancing has been done most units named and hp set. most likely gonna finish for dead line (july 26). so testers get rdy imma pm u guys the map like at end of today. biggrin.gif its coming along well and remember 1 tester slot left its no too late
Report, edit, etc...Posted by Shocko on 2006-07-24 at 18:09:50
its fun and hard but needs a lot more balancing and more features and a way to understand the tech tree ( when u get to play it ull understand why u need to know the techtree O_O)
Report, edit, etc...Posted by KABOOM on 2006-07-24 at 22:43:56
first post updated and sending the testers map in 5ish so minutes soon all of you can try it out biggrin.gif
Report, edit, etc...Posted by Dark_Marine_123 on 2006-07-25 at 20:27:06
QUOTE(KABOOM)
1 more testers slot available


Hey aren't I one of you're loyal testers too tongue.gif

Who cares about camping and long games, as long as you have tatics you'll succed in the end. I like long games. yawn.gif
Report, edit, etc...Posted by Shocko on 2006-07-25 at 23:21:30
bleh its all good just as it seemed that id never win coz he was camping on a hill top i camped on the ground so neither of us could get to each others base only difference was that he was gaining gas faster then i was so it was sorta unbalanced ( i said not to put constant gas in >.< )
Report, edit, etc...Posted by Zell.Dincht on 2006-07-25 at 23:32:29
QUOTE(Shocko @ Jul 25 2006, 09:21 PM)
bleh its all good just as it seemed that id never win coz he was camping on a hill top i camped on the ground so neither of us could get to each others base only difference was that he was gaining gas faster then i was so it was sorta unbalanced ( i said not to put constant gas in >.< )
[right][snapback]531479[/snapback][/right]

Werent you listening about constant gas? God, you need to get a building first :/
Report, edit, etc...Posted by Shocko on 2006-07-25 at 23:46:44
bleh i dont know the techtree its like more terran units are protoss units and more protoss units are terran units and then u just get sum random FTW units that turn to zerg
Report, edit, etc...Posted by KABOOM on 2006-07-26 at 01:34:43
fun fun biggrin.gif dark marine seems to be very happy about my combined tech tree ive made. and about the walls part scrap that it is way to difficult to get the proper unit to place it their so ya. im just gonna finish naming units and fix like 2 triggers and that will be done tommorrow pretty soon after lunch and the map will be posted happy.gif
Report, edit, etc...Posted by Shocko on 2006-07-26 at 10:12:32
bleh u shud keep testing to perfect the balancing O_O
Report, edit, etc...Posted by KABOOM on 2006-07-27 at 02:18:16
ok slightly busy so it will be done at night pinch.gif w/e its just little adjustements needed

ADDITION:
whoa those were some adjustments sry couldnt get it done by the 26 pinch.gif im rly not happy i couldnt finish it when i said when it was extremely reasonable. well here u guys go a beautiful map to enjoy for years. and im thinking of "later" on making a fixed version to some glitchs ive discovered but would require alot of trigger replacing, so later on. but for now engoy thumbup.gif

uberwoot.gif [progress]100[/progress] uberwoot.gif
Next Page (2)