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Staredit Network -> UMS Production -> Town Wars v3
Report, edit, etc...Posted by KABOOM on 2006-07-05 at 12:08:23

[xM]Town Wars

By: o)KABOOM(o (me)
July 26


Progress


-Ideas
[progress]100[/progress]100

-Terrain
[progress]99[/progress]100

-Unit placement
[progress]99[/progress]100

-Triggers
[progress]95[/progress]100

-balancing
[progress]85[/progress]100


-Overall
[progress]95[/progress]100



Specifications


-Players
•6 players
•two teams of 3
•Players (Team 1)
•Playerz (Team 2)

-Map tileset
•Jungle

-Map size
•192x192 just so wouldnt run out space wont be the whole size

-Ideas
•well look more down for the buildings stats and available units
•if a tech advancement building and changes into something else is destroyed the tech will go away aswell. ex. barrack = gateway = no more gateway = barrack at bottom right of map gets given back to pl7 for current player duh
•starting minerals 315, gas 20
•Unit names and hp,dmg,cost,prices theirs gonna be a list more down
•starting mineral field
•2 battle arenas
•all buildings will be overlaped blue and green
•units will be white



Storyline / Introduction

Town Wars just play the first 2 version and find out


Features


-Player Interface
You will start with an scv like the others and build a town and a force worthy enough to pwn your enemies

-What's new in your map that others have not done before?
•No one made a Town Wars v3 yet pinch.gif



Details


-Available units
•Zergling (normal)
•Marine (normal)
•probe
•Scv
•Hydra (normal)
•Ultralisk (normal)
•Tank no Seige (normal)
•Vulture (normal)
•Infested Terran
•Sience Vessel (normal)
•Archon (normal)
•Defiler (normal)
•Reaver
•Zealot (hero)
•Goliath (normal)

-Unit Forces
•Supply Depot = 3 Marines, 1 hydra
•Shield battery = 3 Medics, 1 hydra
•Observatoy = 4 Zealots (hero)

-Buildings
•Command Center = nexus (+2 mineral per)
•Barrack = gateway (Unit builder)
•Academy = Academy
•Factory
•Factory Addon = Tank
•Armory = Robotics Facility (unit builder)
•pylon (building area, Power source)
•Starport (unit builder)
•Starport addon = Archon
•Sience Facility alone (Tech Advancement)
•Sience Facility with Battle Crusier addon = Communication building = radar
(Show the map every 10 secs (might change for balancing)
•Sience Facility with Covert ops addon = Goliath
•Turret = pylonless cannon
•Forge (upgrades)
•Templar archieves = norad 2 (gives you Hive and templar archeives for upgrading purposes)
•Arbiter tribunal = fleet beacon (+1 gas per)
•robotic support bay= evolution chamber


Updates


-Edited or new
•robotics support bay = evolution chamber to upgrade zerg
•Templar building now gives you a hive for further upgrading
•Turret = cannon perfected
•prices have been set and now testing
•All bugs found so far have been corrected
•arbiter tribunal = fleet beacon (+1 gas per)
•Nexus name = Bank overlapped blue ontop light green under
•Gateway name = Barrack overlapped blue ontop light green under
•photon cannon name = Adv. Turret overlapped blue ontop light green under
•Starting mineral field to help start off = 400
•balanced more
•terrain completed
•all triggers except one system is completed (rly getting annoying)
•good feedback so far

Completed


Testers

•Shocko[xM]
•Zell.Dincht[xM]
•Cronoboa
•Horror
•Mystic_Bardock
•XGuy


Screenshots / Demo




Made with Production Template (keep this link to help propagate this template or you get smitten!)
Report, edit, etc...Posted by HorroR on 2006-07-05 at 13:23:24
I will test. I loved the first TW, but never got ot play the second version. Good luck and hope you finish this.
Report, edit, etc...Posted by Zell.Dincht on 2006-07-05 at 13:52:00
Woot, I love this map! If I can id marry it. Well its fun, i've tested it already, I cant wait for a complete version with the names and costs all done.
Report, edit, etc...Posted by Wing-of-no-Wing on 2006-07-05 at 19:15:38
I hope it has better balance than the first one, since in that map, a good rush wins over a non-rush every time...
Report, edit, etc...Posted by KABOOM on 2006-07-05 at 22:06:38
well the longer you save up and adv your tech, the stronger stuff gets and can match up with any rush dont worry ill balance this to perfection i do with all my maps happy.gif
Report, edit, etc...Posted by Lyon on 2006-07-05 at 22:41:52
Cause v2 was so great and it was dedicated to such an active clan
Report, edit, etc...Posted by KABOOM on 2006-07-05 at 23:15:23
spam.gif stupid.gif anything u got wit xM is wit Shocko no one else so stfu and dont post here unless its positive
Report, edit, etc...Posted by KinG_JaKe on 2006-07-05 at 23:49:37
The first TW is good, but the second one -the one where u could only build like up (right?) that one wasn't as cool. An updated ver of the original TW would be cool, just make the map square this time like in the first ver. GL
Report, edit, etc...Posted by Shocko on 2006-07-06 at 21:11:51
QUOTE(KABOOM @ Jul 5 2006, 07:15 PM)
spam.gif  stupid.gif  anything u got wit xM is wit Shocko no one else so stfu and dont post  here unless its positive
[right][snapback]518562[/snapback][/right]


thanks kaboom dont make it too obvious that like loads of people hate me pinch.gif and erm ive tested it its ok except in testing everything is free and i just ultra rush biggrin.gif it shud be quite good iunno but i can deffinately see my self playing it (been addicted to town wars lately mainly 2.0 big marine wars = a ++ for me)
Report, edit, etc...Posted by Who-the-hell-ru on 2006-07-06 at 23:48:02
Ahh, nice, Town Wars is one of my favourite melee maps.

Good Luck.

[eDIT] I ment ums melee? huh.gif confused.gif disgust.gif ermm.gif cool1.gif biggrin.gif
Report, edit, etc...Posted by Shocko on 2006-07-06 at 23:50:04
melee maps O_o
Report, edit, etc...Posted by KABOOM on 2006-07-07 at 00:43:04
first post updated and still would like more testers plz the ones right now will receive the map shortly for testing biggrin.gif
Report, edit, etc...Posted by Shocko on 2006-07-07 at 00:53:18
"•All bugs found so far have been corrected"

i must say i did a good job of finding them biggrin.gif

lol i have screenshots of the drones of doom (stacked like 12 drones that i wernt suppopsed to have)

*thanks to cronoboa for the whole zerg idea if u ask me*

Report, edit, etc...Posted by KABOOM on 2006-07-07 at 23:36:30
indeed and thank u i like making the map as perfect as possible biggrin.gif so um MORE testers man just say it if u wana
Report, edit, etc...Posted by EcHo on 2006-07-08 at 12:32:03
I remember the original Town Wars being made by a (U) member i think
Report, edit, etc...Posted by KABOOM on 2006-07-08 at 23:29:24
so ya im now testing with prices and checking out how i should make this thumbup.gif progress is being made
Report, edit, etc...Posted by Mystic_Bardock on 2006-07-09 at 00:02:41
Im not really a fan of any type of "wars" maps. Nor bounds or defenses. But I would like to see a version of this map before I critisize it.
Report, edit, etc...Posted by Shocko on 2006-07-09 at 00:10:08
by town wars its just marines vs marines going at it wink.gif and ermmm yeah testing would be good i recall he wants more testers wink.gif
Report, edit, etc...Posted by XGuy on 2006-07-09 at 01:22:55
yeah id like to see this too, looks great, i like town wars... cant say im a fan, but its still fun for me.

Shocko, i finally found something for u: i bet you cant make a map without [xM] infront of it biggrin.gif
Report, edit, etc...Posted by Shocko on 2006-07-09 at 01:26:11
oh i could make a map with [xM] not at the front with ease but then wheres the OOMPH in my maps hey?? think about that my young apprentice / worst enemy / mother blink.gif
Report, edit, etc...Posted by KABOOM on 2006-07-10 at 11:48:41
ok so u two have been added to testers list and will get the map b4 tommorrow for all testers, 1 more available slot peoples

ADDITION:
ok ive done what little adjustements i wanted to do so i'll be pming the testers the map shortly. Also the first post has been updated.

rantent didnt get the terrain yet so no comments on what i did plz for terrain
Report, edit, etc...Posted by Shocko on 2006-07-10 at 18:29:35
i cant test my computer aint working :s
Report, edit, etc...Posted by KABOOM on 2006-07-11 at 13:02:37
ok well ive discovered more bugs and corrected them but now im having a balancing issue its rly hard with these many units and for the testers the map i sent u is somewhat buggy pinch.gif ull get better one soon
Report, edit, etc...Posted by Zell.Dincht on 2006-07-11 at 13:05:42
Iv tested it again! And it was awsome, just the fact u dont know wat to build to get this and that. But Kaboom u got ur butt owned!! Also make it so that u get +1 gas per x amount of time.
Report, edit, etc...Posted by Shocko on 2006-07-11 at 21:03:58
constant gas ruins it and kaboom ill do sum major testing with u when i get home and i finish making a sen contest map in 2 days :s
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