I sure hope you do finish it.
If you dont use protection, and say noobs look at your map, its like they dont have to learn how to make maps by themselves. I mean, its all right in front of them! They could just steal a cool trigger, maybe some more, and could make the best UMS game in bnet!
So tell yourself this. Did you have to learn how to make your own maps without using this little cheat sheet (OSMAP)? Or did you learn all on your own and is a real StarCraft Mapper.
So either if you worked hard, learning triggers, testing them, doing it all by yourself, i think that you should probably use Protection. Cause its not really fair if you had to work hard and these noobs are stealing your maps just to be the best. Now if you are a map stealer, be lazy and steal peoples map to make it yours and you be the one at the top? Then you might as well say'No Protection'. Because its not like you had to do anything to make this map. You just dl'ed OSMAP, unprotected it, changed his/her's name to yours, and go on with your life.
Maps should be protected but it should come with a read-me with all written triggers so other people can learn from it
Frankly, even if I put hours upon hours of work into my maps, it comes down to having the feeling of payoff when you play it and have fun.
I think Panzer is already more than happy his names out there known.
My opinion therefore is indifferent. I've seen one of my maps edited and such, but it makes me feel good someone actually wanted to open it and add new things. Then I'd hope that person would learn a bit from that and continue to make his own maps. That's exactly how I started mapping.
Then again, opening a map just to put your name on it isn't something I'd like. I'm not really bothered by it, but the average bnet person gives a rat's ass and skips briefings anyway.
What's interesting is that I just recently discovered the grid system. I've seen it done in maps, but it wasn't until I found an open map that I could actually experiment with that I got it.
If you want protection that's good, but I just want there to be more mappers in bnet. Name writing isn't something I wish for, but I wouldn't chase after them with an axe.
I support people viewing maps to learn from them or just to see how they work, but the only reason I protect my maps and do not like unprotection is because I don't like it when little kidiots go in and mess with things.
People often say Trigger Viewer sucks for looking at triggers and that unprotecting is better, I do not see a difference between the two.
I think the whole protection thing is stupid. Why do little kidiots have to ruin it for everyone?
QUOTE(Mini Moose 2707 @ Jul 11 2006, 02:11 PM)
I don't think looking at other's maps is generally a good idea... you get to see how something works in a specific case. That's similar to learning the Pythagorean Theorem but not the Law of Cosines.
Its how I learned. Its even how I learned lots of the programming and scripting languages I know. I would go in, look for a specific action and see how it was used, then play the map and see what it did. I sometimes even made a copy of the map and edited it to see how changing a few thing would effect it. It may not be the best way to learn things, but it is just the way I learn them.
QUOTE(urmom @ Jul 11 2006, 04:16 PM)
I agree with you Tux. Map unprotectors nowadays remove comments and rename switches etc. I really doubt that somebody would take the time to open a map and piece together your triggering.
Thats how my maps are normally... I don't rename locations or switches, or comment triggers...
QUOTE(DevliN @ Aug 3 2006, 08:19 PM)
I'm with Tux as far as leaving maps unprotected goes (then again its not like anyone will look at my maps as a guide for anythign, but okay). I think map stealing is dumb as hell, but I actually have nothing against OSMap. I admit, I used an unprotector a few times when I first started map making to see how people did stuff (this was much before Trigger Viewer existed by the way) so I can see how that argument is logical.
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I did too. As I said before, viewing what people had done is how I learned new things and new tricks. 90% maps rigged and replaced with fake-authors were not protected anyhow.
thats why i dont complain about OSMAP.
Unfortunately i was on Bnet today to find a few maps i really enjoyed under the titles of "NEW VERSION" or "v1.1" or "v(Insert user name)". I did play a few of them and was sadly very disappointed with the many bugs and riggs added in. It makes you long for Shimby to do it instead. Atleast his riggs worked.
-Le0n
An unprotector? Wow, they're becoming ruthless with the hacks and stuff. Now, map stealers will gain credit for nothing, and the ten year old arrogant illegitimate childs would soon rig and steal every single map they can find. That, or make crappier versions of them. Anyway, sure, people can GET HELP FROM HERE, or SOMEWHERE ELSE. They don't NEED TO LOOK IN OUR MAP FOR ANY REASON. For all we KNOW, they're tempted to steal it. And there's a HIGH PROBABILITY, that THEY WILL.
I hate map stealers, and not in a racist way, but in the way by why they're morons enough to do it. And now that they released a unprotector, along with the other hacks, StarCraft is pretty much ruined! Among those Map Stealers are Hackers, and pretty much, they're the same people! Unbelieveable.
QUOTE(Tirinity @ Aug 23 2006, 05:57 AM)
Among those Map Stealers are Hackers, and pretty much, they're the same people! Unbelieveable.
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I hack but i dont map steal. I have some morals afterall, so give us hackers some credit. Infact speaking for hackers as a group as much as one can, id like to point out we dont care to rigg a map because we can just drop hack or map hack our way to victory anyway. Its the non-hackers who are more likely to use OSMAP.
As a side note no one has referenced or commented on my above, and very long post. No thoughts?
-Le0n
I'm all for protection. I'm greedy when it comes to map making so I guess the less skill there is out there, the better I look.
*Cough* Hero arena ffa*cough* over 20 versions *cough* at least 2 riggs per version *end of coughing*