QUOTE(Zeratul_101 @ Jul 29 2006, 03:00 AM)
just a note, if DT walls aren't noobish, then nothing is. there are many more asthetically-pleasing alternatives to this.
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Ok, I may think about changing it.
QUOTE(Shocko @ Jul 29 2006, 09:48 AM)
im not sure that ull be the first for the save system thing... theres Xuru Rpg, another rpg which im not sure is secret or not so im not going to mention the members name, then theres my map with save system, the only thing original about your map is that your making the code super long just so you can customize your character in more depth... which isn't original. also what type of save system display are you using?? units to make letters and numbers or text?? if u use units if u want i can help you out.
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You say it's not original yet still noone has ever done this before, so you've gota give me some points for that
. And yes I have heard of Xuru RPG (infact, the creator of xuru said he liked my save system in the older thread), but the save feature in that is nothing like the one in this game. Xuru's save feature is nothing more then a cheap gimmick that really doesn't do anything more to the game than what Starcraft's "Save Game" feature already does.
The numbers are displayed in burrowed lurkers, and thanks anyway but I don't really need any help. The conversion of code to character is 100% complete and character to code about 25%.