Here's the list (wow its big!) ive glowed the units that ive gotten to stack
RED GLOW = Stackable
BLUE GLOW = Other certain conditions
GREEN GLOW = crashes when seen, stackable
feel free to test any other units that arnt glowing, see if you can get them to work
|||||||||||||||||||||||||| *NEW* DISABLE-ENABLE LIST By: Clokr_||||||||||||||||TERRAN:
[glow-red]-Marine[/glow]
-SCV (*2)
-Ghost (*1)[/color]
[glow=red]-Firebat[/color]
-BattleCruiser (*4 & *5)
[glow=red]-Gui Montag [Firebat]-Sara Kerrigan [Ghost] (*1)
-Jim Raynor [Marine]-Acturus Mengsk [BattleCruiser] (*4 & *5)
-Hyperion [BattleCruiser] (*4 & *5)
-Norad II [BattleCruiser] (*4 & *5)
-Samir Duran [Ghost] (*1)-Gerard DuGalle [BattleCruiser] (*4 & *5)
-Vulture Spider Mine (*6)
-Terran Beacon
-Terran Flag Beacon
-Floor Hatch
-Scanner Sweep (*6)
-Nuclear Missile (*18)
-Physics Lab (*7)
ZERG:
-Zerling
-Larva (*3)|-Egg (*8)
|-Drone (*10)
[glow=red|-Zerling (*8 & *9)[/glow]
|-Overlord (*8)
|-Hydralisk (*8 & *3) | |-Lurker Egg (*8)
| |-Lurker (*8) |-Ultralisk (*8)
|-Defiler (*8 & *5)
|-Mutalisk (*8) | |-Cocoon (*8)
| |-Guardian (*8)
| |-Devourer (*8)
|-Scourge (*8 & *9)
|-Queen (*8 & *9)
-Hydralisk (*3)
|-Lurker Egg (*8)
|-Lurker (*8)
-Drone (*10)
-Defiler (*5)
-Infested Terran-Mutalisk
|-Cocoon (*8)
|-Guardian (*8)
|-Devourer (*8)
-Guardian
-Scourge
-Queen (*5)
-Matriarch [Queen] (*5)
-Unclean One [Defiler] (*5)
-Hunter Killer [Hydralisk]
-Devourer One [Zerling]
-Kukulza [Mutalisk]
-Kukulza [Guardian]
-Infested Duran [] (*1)
-Zerg Beacon
-Zerg Flag Beacon
-Dark Swam (*6)
-Overmind Cocoon (*11)
PROTOSS:
-Dark Templar (*6)-Zealot (*19)
-Dragoon
-High Templar
|-Archon (*8)
-Dark Templar [Hero] (*6)
-Zeratul [Dark Templar] (*6)-Fenix [Zealot] (*19)
-Fenix [Dragoon]
-Tassadar [Hight Templar]
-Aldaris [Hight Templar]
-Intercepter (*20)
-Protoss Beacon
-Protoss Flag Beacon
-Disruption Web (*6)
-Robotics Facility (*12)
-Assimilator
-Observatory (*12)
-Gateway (*12)
-Photon Cannon (*12)
-Citadel of Adun (*12)
-Cybernetics Core (*12)
-Templars Archives (*12)
-Forge (*12)
-Stargate (*12)
-Fleet Beacon (*12)
-Arbiter Tribunal (*12)
-Robotics Support Bay (*12)
-Shield Battery (*12 & *5)
-Xel'Naga Temple (*11)
NEUTRAL:
Miscellaneous:
-Map Releaver (*6)
-Start Location (*6)
-Flag (*6)
Doors:
-Left Upper Level Door (*13)
-Right Upper Level Door (*13)
-Left Pit Door (*13)
-Right Pit Door (*13)
Traps:
-Floor missile trap (*6)
-Floor gun trap (*14)
-Left Wall Missile Trap (*15)
-Right Wall Missile Trap (*15)
-Left Wall Flame Trap (*14)
-Right Wall Flame Trap (*14)
Powerups: (*16)
-Uraj Crystal
-Khlis Crystal
-Khaydarin Crystal
-Youg Chrysalis
-Psi Emiter
-Data Disk
X-tra Powerups: (*16)
-Mineral Chuck Type 1
-Mineral Chuck Type 2
-Vespene Orb Type 1
-Vespene Orb Type 2
-Vespene Sac Type 1
-Vespene Sac Type 2
-Vespene Tank Type 1
-Vespene Tank Type 2
Critters:
-Ursadon [Ice World]
Resources:
-Mineral Field [Type 1] (*17)
-Mineral Field [Type 2] (*17)
||||||||||||||||||||||||| EFFECTS |||||||||||||||||||||||||||||
*1: You must give this unit to another player. If not, when it ends its move order it become uncloaked.
If it was cloaked and its energy is 0 it become uncloaked.
If it was cloaked and you bring an arbiter, it gets energy. When the arbiter goes to other place the unit loses energy.
If it was uncloaked, don't loses the uncloaked button, but the button don't do nothing.
If it was uncloaked, and you bring an arbiter, it gets energy. When the arbiter goes to other place it loses the uncloak button but continues getting energy!!!
*2: When it moves, it don't shows the fire.
*3: Sometimes crashes.
*4: Weird movement. When it flyes to the bottom SC crashes.
Sometimes is 100% invisible and dont crashes SC.
*5: Don't get energy.
*6: Nothing strange (like if it never was disabled and enable).
*7: This addon crashes, but you can remove that crash effect. For do that it must be anexed to the main building. Then in the game and before to see the addon, select the main building, lift it and land in the same place again. After that you can see the addon and SC don't crashes!!!
*8: This unit is muted/warpped from the previous unit. Don't try to disable-enable it in staredit!
*9: Two units are created, one is cloaked, the other no.
*10: If you build a building with this drone it will be cloaked and its evolutions will be cloaked too (Spore and Sunken Colonies, Greater Spire, Lair and Hive).
Note: the extractor don't become cloaked.
*11: This unit when it is cloaked is extremely rare. Usually crashes when the player does a certain action, like click, select an unit, order to move or just move the mouse pointer on a certain zone.
*12: Without pylon the effect is the same that *6.
With pylon it cloaks and continue working if it losts it.
*13: Door opened like using the normal trigger action.
*14: Trap always opened. When it attacks it turns normal.
*15: Trap 50% opened. When it attacks it turns normal.
*16: Cloakeds. If a worker get it, it turns uncloaked and, if the worker drop the powerup (the worker die or the drone builds a building), it turns cloaked another time.
*17: 100% invisible. The shade is transforming. Hyperlinked. If you try to mine using the hyperlink SC crashes.
*18: In the trigger, after the second enable, you cannot use action ORDER or SC will crash. It works if you use an AI for move it.
*19: Is 100% invisible an unatacable (when you are attacking you cannot click on it). Hyperlinked. If you use the hyperlink for attack it SC crashes.
You don't need the hyperlink for select it, just drag making the green square. For move it use a shuttle.
*20: It become cloaked but can enter another time into the carrier (a carrier with one intercepter cloaked?!?!)
||||||||||||||||||||||||| NOTES |||||||||||||||||||||||||||||
If I didn't write the effect means that the unit cloaks but it acts like the normal one.
Some units like the hydralisk crashes sometimes (effect *3). I don't know all the units that does this so if someone wants to help...
Some other units can work, but rarely does it. One example is the dropship. One time I saw a dropship 100% cloaked and working, but how I said that are rarely cases, so I think that is not useful enought for add it here.