QUOTE(IsaT @ Sep 14 2006, 03:46 PM)
:l the correct trigger would be
Conditions:
player brings 0 [your unit] to [1pixellocation]
Actions:
center [1pixellocation] on [your unit]
center [unit location] on [your unit]
move zling to [unit location]
preserve
Your first trigger would make it constantly move, not giving it a chance to move out of the location.
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Very good point, thank you for correcting me.