1600-1609
1600-crash
1601-scourge death sound, no visible object
1602-crash
1603-crash
1604-Ultralisk Den:
-Race: Zerg, possibly flying or mechanical (broodling won't work)
-Elevation: between land and air
-Clickable: yes
-Click Crash: yes
-Selectable: yes
-Select. Wireframe: Hero marine
-Shields: yes
-Energy: no
-Valid HP: yes
-Valid Shields: yes
-Valid Energy: no
-Affectable by spells: some, can be hallucinated, hallucinations create error "unable to place unit" but appear anyway.
-Other notes:keeps uncloaking over and over, can be cloaked full-time by arbiters.
1605-scourge death sound, scourge death animation
1606-crash
1607-scourge death sound + animation
1608-crash
1609-scourge death sound + animation
EDIT: I just noticed some of the death animations are cloaked, others are not, but I don't think I'll add it to this set..
1610-1619
1610-crash
1611-scourge death sound + animation, not cloaked
1612-crash
1613-scourge death sound + animation, not cloaked
1614-crash
1615-scourge death sound + animation, cloaked
1616-crash
1617-scougre death sound + animation, cloaked
1618-Frozen Mutalisk:
-Race: unsure, silent sound & marine portrait
-Elevation: so high its shadow covers air units
-Clickable: yes
-Click Crash: yes
-Selectable: yes
-Select. Wireframe: Marine
-Shields: yes
-Energy: no
-Valid HP: yes
-Valid Shields: yes
-Valid Energy: no
-Affectable by spells: defensive matrix, blinding, parasite.. no damage spells. It appears to be in no unit category (robotic, organic, etc.)
-Other notes: Plays protoss "build complete" sound at start of map, can be cloaked by arbiters, also plays "build complete" sound when "stop" button is clicked instead of general "bleep" sound.
1619-scourge death sound + animation, cloaked