in age of emipres, the airplanes acturaly fly in a circle, instead of just sitting there, so if u tell a plane to move to that spot, it will fly to that spot, then start circleing the spot untill given further command. but i know this wont work for zerg though because they have like, flapping things, and flapping things can be in a single spot.
Wraiths or somethings could use boosters to push themselves up. Or they could land.
I think its safe to say that we will see a bunch of features from from the wc3 editor in the starcraft 2 editor.
well...whatever. Anyway, I just hope that they don't use the same warcraft 3 triggering system. Cuz right now, i can't figure it out!
StarCraft as of right now is simple yet complex, a perfect balance. You know it all but you dont know how to apply it all. I like that. I know alot but I'm always challenged with the map editor, the simplicity yet complexity of it all is rather amusing if you ask me. If StarCraft 2 expanded on the realms of limitless possibilitys, I'd date the best damn game ever.
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This should be in General Gaming. And there shouldn't be any new races, the game is perfect as it is now.
If its perfect why do we have other editors with more capabilities? I dont see any maps that come default in SC with square tiles, they all use those crappy diamonds.