QUOTE
hurts everyone (including you and your allies, but make it so he cant burn buildings that belnog to the cities) to liek 30% hp in a 4x4 or smaller radius, good for hurting mass zerglings if they surround you and then you can 1 hit them after.
Ax about that one called "Stomp" it wouldn't really work that good because what if some of the zerglings hp are already at like 10% almost dead then you use "Stomp" and it would just be healing it. Anyways those are pretty cool ideas nothing I haven't seen though.
Tehee actually its 17 MB
but devilishly uber
and i will make a ver with wolves and wind in it
Give me your email if you can dl attch. of that size
if you cant ill send you a gmail invite. Gmail will accept attch up to 30 MB.
PS Didn't like my spells?
Ok now to be on topic everyone! lol So hows your map coming along mr.bob?
QUOTE(m.r.bob @ May 9 2005, 03:51 PM)
Also, I'm done with the spells now. A lot of the ones you suggested I already had (such as the ones you indicated as obvious with the
.) The rest weren't that good. The names were nice though, and I might use some of them.
I might list the spells at some point, but not now.
As for ideas, I need some good ideas for items. I have aroudn 7 (not including potions) but their pretty bland (town portal and such) and I need more.[right][snapback]204212[/snapback][/right]
Umm, I have all the spells, including many of them discribed. I haev 25 in all
Give me items I say.
As for my map coming along...
Well, I know the exact tirggers I need to write, but I'm struggling to find time. I had a very hetic day today. Although wedsday+thursday show promise, and friday-sunday show even more promise.
As I said before, I am doing a lot of the triggers again from scrach (more specifically the center location ones) this will save time in the long run, but for now you people will have to do some waiting.
I already have gmail
it's Starcraft4ever@gmail.com
Alright I am cool with that man. As long as you get it finished.
I redid the centering location section.
Now I need to redo the chose your class section so each player can only chose one class (and fix the bug where you can chose two people with 1 man).
mr bob do you want music for summer if you ever get to making the summer map.
and i can do a LOT of music themes, for different moods.the one ive been talking about is sorta sad
Not now. Did you send the wav to my Gmail yet?
Don't worry about items anymore. I have enough ideas for everything now.
Update, everything redone! I'm back to where I was before, at the potions...
:Þ There are 5 triggers for each potion. 1 to buy it, 2 for error messages (you don't have enough $ etc.), 1 to use it, and 1 to update the GUI.
Becuase I want to save triggers. You are now limited to 10 of each type of potion.
The exsuse I will use is "The store is out of potions"
Sorry about this post being bumpish. But, where is my music sh0tgun?
ADDITION:
Or maybe I should just limit the backpack to 10?
Or maybe I should code the extra triggers...
STOP BEING LAZY AND CODE THE EXTRA TRIGGERS!
Ican help you do the tedious work. It's jsut basically copying and pasting?
Depends on how your system works though.
Off topic:
How do you change your Gmail account name? Mines is eric.trashcan966@gmail.com, but i wanna change it.
Or maybe you cant...
How do you invite poeple?
You need to use a fully compatable browser to invite people. Once you have a fully compatable browser, simply put the email address of the person you want to invite in the invite box.
The potions aren't that tedious. Well they are. But not tedious enough that a macro or anyone helping would help me.
Usually when it's really tedious, I can find a way to make it less so. Not so with the potions, but this means I won't be hitting tedious stuff often.
I'll definatly be done with the potiosn tommorow, unless something comes up.
MY HARDDRIVE CRASHED!!!! sorry i will have to remix your music.
QUOTE(m.r.bob @ May 12 2005, 08:28 PM)
I'll definatly be done with the potiosn tommorow, unless something comes up.[right][snapback]207012[/snapback][/right]
Something came up... Something definatly came up.
Oh noz! Your computer has crashed!
( ╬┬╬ )
:Þ
UPDATE: Done with healing potions.
ADDITION:
Help me complete the list:
DT = Thief
Hight Templar = Mage
Zelot = Warrior
Dragoon = ???
QUOTE(m.r.bob @ May 15 2005, 12:21 PM)
Help me complete the list:
DT = Thief
Hight Templar = Mage
Zelot = Warrior
Dragoon = ???
[right][snapback]208397[/snapback][/right]
Dragoon = Priest is the only one I could come up with.
Priest doesnt really work.. priests usally have clubs/bludgeons.
Yay for the shoutbox:
QUOTE
#62265 Sun. May. 15th, 2005 02:34 PM
KaboomHahahein: Dragoon=People ridding on horses with primitive guns
#62264 Sun. May. 15th, 2005 02:33 PM
.matrix//Merovingian: Dragoon = Priest
#62263 Sun. May. 15th, 2005 02:33 PM
pekkel_the_duck: Dragoon = Troll
#62266 Sun. May. 15th, 2005 02:36 PM
Phoenix)Soul): Dragoon = Barbarian or Brute
#62268 Sun. May. 15th, 2005 03:38 PM
KaboomHahahein: Dragoon=dead protoss stuffed in a dragoon shell
#62270 Sun. May. 15th, 2005 03:51 PM
Brother_Leader: dragoon=Calvary archer
or
dragoon=catapault
#62271 Sun. May. 15th, 2005 03:52 PM
KaboomHahahein: Dragoon=Crazy person in a robot
#62291 Sun. May. 15th, 2005 05:26 PM
pekkel_the_duck: Dragoon = Golem
#62292 Sun. May. 15th, 2005 05:26 PM
Voyager7456.: Dragoon = Dragoon... why does it have to be anything else?
The one I like best is the Golem. So, should we vote, or does anyone have any more ideas?
noz
. not "golem". tis "prime golem" or "ancient golem" or perhaps "spyder golem" not just golem.
"A dragoon is a soldier trained to fight on foot, but transport himself on horseback. In other words, they move as cavalry but fight as infantry. The name derives from their primary weapon, a carbine or short musket called the dragon. Sometimes dragon carbines are said to be called as such because they "breathed fire" — a reference to the smoke they emitted when fired.
en.wikipedia.org/wiki/Dragoon" t3h google defonitons. search define:dragoon.
Yes I know, but I already have a knight, and a knight is pretty similar to a dragoon. (both make me immagine people in heavy armor riding on horses with heavy armor).
Ok, I'll try to think of a word to put before or after the golem.
Any ideas?
"Crystal" Golem?
"Ancient" Golem? like what Dr-Sh0tgun said
"Vigilante" Golem?
"Shard" Golem?
Just some suggestions.
No, don't put anything before or after 'golem.' You didn't call the knight an intrepid knight or anything, why does golem have to be different?
Don't even get started on semantics. Blizz just called it a dragoon because it is a cool name. The actual unit in no way resembles what you described.
We'll call him "FIERCE" Knight.
It's plain knight.
I'm leaning towards crystal golem.
QUOTE(m.r.bob @ May 17 2005, 07:11 PM)
It's plain knight.
I'm leaning towards crystal golem.
[right][snapback]210460[/snapback][/right]
Yay taking my idea, hopefully.
QUOTE
No, don't put anything before or after 'golem.' You didn't call the knight an intrepid knight or anything, why does golem have to be different?
Well qPirateKing I thought that putting a detailed name before 'golem' that it would make it more interesting and tell more about the unit, even though it is just a plain starcraft unit.
No I havn't neglected the map. The 8 potions are done. I am considering adding 2-4 more. The effects of two of the potions don't work becuase the mana system hasn't been implemented yet.
The xp system will be done very soon, it only needs 5 triggers or so.
Next comes the mana system. And then finally I'll start working on the classes (unless it turns out there is another system I need to do first).
The potions so far are:
Minor healing potion: Heals your health to 100% (done)
Good healing potion: Adds one hit to your Hp (done)
Emergency healing potion: Can be drunk really fast. Heals you to 100% health and adds on hit to your Hp. (done except for balencing)
Full restoration potion: Heals you to 100% health and to max Hp. (done)
Lite mana potion: Adds to your mana (75% done)
Full mana + energy potion: Puts your mana and your unit's energy to the max. (75% done)
Invincibility potion: Makes you invincible for a short period of time. (done except for balencing)
Strong invincibiltiy potion: Makes you invicnible for a long peroid of time, and penalizes you in some way (50% done).
Resurection potion: Resurects you in place X seconds after your death (you Hp reaching 0). (not done)
Conceptual:
Monster potion: Turns you into a monster with long range and high damage. However if you are attacked you turn back into your normal form.
(two more to be added if I get some good ideas)
ADDITION:
The golem is scrapped. I guess I'm going to have only 7 classes.
ADDITION:
Got the other two potions idea.
Alergeys stuff happening in life blah blah etc etc.
Anyways postponed, for a week or two.
wow this seems very long good luck on it.
oops almost forgot, is there going to be like more then 1 player?