I'm a little lazy to post updates these days
Oh well, I'll post the updates a few days later when there's a big ass update
ADDITION:
Okay, here's a update:
Fatigue:
What, your troops require sleep to fight, what's wrong with me adding a fatigue system? Okay... on to explaining:
To refill fatigue: Go next to a city and stay there. Capital city=Refill 500 fatigue, Normal city=Refill 300 fatigue.(Per week; 1 turn) When you're resting at a city, your fatigue will NOT drop.
Upgrades for fatigue:
Tents: Now.. no need for cities that much! Just set-up some tents for the soldiers to rest! Lose 500 fatigue lesser per week; 1 turn. Why does it not make your fatigue not drop like cities? Dude, If I don't do that, fatigue upgrades will be rigged. Cost: 8500 gold
Tents Truck: Sweet, set-up tents on a large truck! Lose 950 fatigue lesser per week; 1 turn. Hey... reason why it refills more fatigue than tents? Hey, they waste energy setting up tents too you know? Cost: 16000 gold
Okay well...
Your maximum fatigue is 5000, it cannot be upgraded or un-upgraded. Every week(1 turn), depending on your army size, your fatigue will drop. Do note that the army size consists of generals and lieutenants too!
Army size:
0-50 - 250 fatigue loss per week; 1 turn
51-100 - 500 fatigue loss per week; 1 turn
101-150 - 750 fatigue loss per week; 1 turn
151-200 - 1000 fatigue loss per week; 1 turn
201-250 - 1250 fatigue loss per week; 1 turn
251-300 - 1500 fatigue loss per week; 1 turn
301-350 - 1750 fatigue loss per week; 1 turn
351-400 - 2000 fatigue loss per week; 1 turn
401-450 - 2250 fatigue loss per week; 1 turn
451-500 - 2500 fatigue loss per week; 1 turn
501+ - 2750 fatigue loss per week; 1 turn