It's possible to change that to any number, but it will crash the campaign editor. It will work fine in Starcraft, as long as the string section doesn't exceed 65535 bytes. (I think
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I know it works in Starcraft, just wondering about the campaign editor, because if it would allow it, then when making your map you could create a new map in the campaign editor, use a program to extend the number of strings, then continue doing your editing in the campaign editor and have a higher string limit.
BTW, the reason the string section is limited to around that size is how the offsets are stored. They are stored as only 2 bytes, which can hold a maximum value of 65535. The format for the string section is exactly the same as a tbl file.