I hope it IS alot like LoH and alot different in some ways.
I really liked the idea of the flares to light up dark places. And the way you manipulate terrain and doodads to create a certain theme is amazing to me.. In LoH the city's were crazy.. i mean each fit it's title and stuck with it's theme perfectly.
I would like to see more quests and objectives in this map as opposed to LoH only having a few. I would also like to see more variation of places, but I think you've already mentioned you were including these things.
All in all, i really enjoyed LoH and i can't wait for this to come out.
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_Ditto to all of what Coop said, right on the dot.
_LoH was like a seperate game in itself, it drew me to play it more and more (til I beat it ofcourse). If Deep Blue is in any way similar to LoH I'd be
to give it a try.
_One more suggestion I have for the map is that you should add more boss battles and add more to them as well. The final boss in LoH was good, but it needed more.