[ Battle System ]
Major thanks go to Rantent's system, that can be found
here.
[ Levels ]
There will be a total of 10 levels. Each level the enemies are harder, and more come at once.
[ How it works ]
Thanks to Rantent's system, I am able to incorporate more into the battle's. This is how it works.
At level one, you can be attacked by units "A" and "B". Not much fun... But, let's say you are at level 6... You can be attacked by enemies from level 6 as well as enemies from level 1. So, there is a total of 50 switches in this system. Every time you gain a level, 5 more swtiches are randomized. Adding the chance to be attacked by more units. Now, you amy be thinkingL "Can't I be over-run by enemies?" The answer is, you can't. There will be a small percentage for easier units to attack.
But, all of that in lamence terms. Each level you gain, adds harder units. But, you can still be attacked by less/equal enemies.
[ Enemies ]
The enemies in RTS will be invincible. But, when in the RTS battlefield, you will be attacking burrowed units. For higher level enemies, there will be more burrowed units. So, a level 1 enemy will have between, 10-20 HP. One burrowed unit is equivalent to 5HP. As the levels progress, the burrowed unit, will have higher HP.
I will post some more information about the TBC, later. I am still working out my thoughts about this.
As for today's progress... I have finished about 300+ triggers in 2 hours. I will be working on this later when I get home from work.
My weeks goal, is to complete the RTS and 50% of the TBC battles.