Staredit Network

Staredit Network -> UMS Production -> Rush!
Report, edit, etc...Posted by TRiGGaMaSTa on 2005-04-26 at 23:44:38
Meh right, i was just thinking a bout cannon balls, im so forgetful.
Report, edit, etc...Posted by sckor on 2005-04-27 at 07:21:25
Also, what happened to Alchemists? i guess I have to check that forum again.
Report, edit, etc...Posted by Tuxedo Templar on 2005-04-29 at 00:58:58
Alchemists = Paused. I need to redo part of the outline and finish the terrain basics before we can restart, which comes after Rush.



Anyway, I'm at a critical decision point now, as I've recently stacked on a plate full of new ideas I want to add:

Divide the project into two parts, or abbreviate it to fit it all in one release? Here's a breakdown:

Single Release-
    Pros:
  • Seemless gameplay continuity.
  • Characters preserved throughout whole game (upgrade choices, armor, etc.)
  • Easier to update with new versions.
  • One time download (except for updates).
    Cons:
  • Larger single download.
  • Higher chance of abbreviated content for later parts.
  • Longer to make (by nearly a month).
Two Part Series-
    Pros:
  • Part 1 released sooner!
  • More room for stuff in part 2.
  • Feedback on what people like/dislike in general.
    Cons:
  • Broken up gameplay continuity.
  • Characters not preserved between games.
  • More files and downloads to manage.
  • Some redundancy.
Note: About half way players should reach max weapon and ammo ups anyway, so I'm not to worried about preserving that across maps.
Report, edit, etc...Posted by OnDeMa on 2005-04-29 at 07:56:52
Personally I would go for a 2 part game. It'll give you feedback for an even better second half, and once you're finished, if a single map is in demand it shouldn't be too hard for you to throw together a "Lite" version (which would most likely be amazing due to the feedback you'd get.)
Report, edit, etc...Posted by TRiGGaMaSTa on 2005-04-29 at 10:44:30
You said part 1 would take longer to make by a month! so, i say your go both ways, but does that mean number 2 will takes extremely longer...
Report, edit, etc...Posted by sckor on 2005-04-29 at 20:44:44
Darn!
I thought you meant you released the map when you said
"single release".

Also, how did this map get the name "rush"?
Report, edit, etc...Posted by TRiGGaMaSTa on 2005-04-29 at 22:09:29
You're rushing against time...
Report, edit, etc...Posted by mobomojo on 2005-04-30 at 01:05:05
Not to mention that it sounds even more dynamic with the exclamation point!
Report, edit, etc...Posted by Tuxedo Templar on 2005-04-30 at 11:14:20
rofl. Those who play it begin to see why the name is appropriate.

Anyway, I think I'll go ahead and do it all in one release, even if I have to abbreviate some content. It might be another month or two before anyone gets to see anything, though.

Also Boneless, I meant another month if I planned to finish it as one release. If I divided it up, I could have part 1 out in within the week.

ADDITION:
Having fun with backtrack editing? I'm am:
Report, edit, etc...Posted by TRiGGaMaSTa on 2005-04-30 at 15:39:49
Wow wtf, why did you make so many backups. I thought you couldn't play em.
Report, edit, etc...Posted by chuiu on 2005-04-30 at 15:50:43
They're just backups. Nothing is different about them.
Report, edit, etc...Posted by Kamikaze.Kow on 2005-04-30 at 16:18:02
starforge will backup your maps automatically when you save them, thats why he has so many backups... I think..
Report, edit, etc...Posted by chuiu on 2005-04-30 at 21:05:47
Those are SCMDraft 2 AND Starforge backups. Because he kept going to his backup map to make changes.

.bac# is SCMDraft 2
.bak is Starforge
Report, edit, etc...Posted by Ninebreaker on 2005-04-30 at 21:22:48
So far, from what i've read, this will be one of the sexiest maps ever. CAN'T WAIT w00t.gif w00t.gif w00t.gif w00t.gif
Report, edit, etc...Posted by TRiGGaMaSTa on 2005-05-01 at 20:38:35
Yes indeed, very sexy! but the sad news comes that he won't be testing it with me anymore sad.gif, i'm gonna go cry myself to sleep.
Report, edit, etc...Posted by Tuxedo Templar on 2005-05-01 at 20:43:43
I'll do some more testing before I'm ready to release. It'll mostly involve P2 stuff, then (and I won't emphasize too heavily on it, since it is after all an unlockable mode).
Report, edit, etc...Posted by warhammer40000 on 2005-05-01 at 20:49:41
I dunno why i havnt seen this, but it sounds awesome. (though i was hoping it had to do something with the band...)

Cant wait! uberwoot.gif
Report, edit, etc...Posted by KrAzY on 2005-05-02 at 10:18:52
Do you have a demo or a trailer? Won't take long to make them except the fully map.
Report, edit, etc...Posted by axblader on 2005-05-02 at 14:21:17
yay, hopefully it will be out somewhere in May like you said...
Anyways, I cant wait!
Report, edit, etc...Posted by -BW-Map_God on 2005-05-02 at 14:38:53
Looks great, looking forward to when it shows up in a Database near me. (SEN of course tongue.gif)
Report, edit, etc...Posted by TRiGGaMaSTa on 2005-05-02 at 22:28:20
It'll be in your local Shopping mart Download Database around the food isle Campaign Section, or something
Report, edit, etc...Posted by sckor on 2005-05-03 at 03:45:03
I think the tag in html for strike through is <"s"> (without the quotation marks)

let see.
<s>strikethrough!
Report, edit, etc...Posted by chuiu on 2005-05-03 at 10:16:47
meh
Report, edit, etc...Posted by TRiGGaMaSTa on 2005-05-03 at 22:56:17
Anyway, lately i've been playing it public with others cause i was bored..(I hope you don't mind), and i've been getting back some great feed back, they wanna see more they say, i tell them they have to wait and they said they'd rather die. Back on topic, i'm pretty sure this will be a very popular.... the most popular single player game yet....
Report, edit, etc...Posted by RexyRex on 2005-05-03 at 23:12:59
How dare you not talk to me about testing with you.
Be sure to give me a ring on MSN or something so I can play, always willing to work with godly Tux. wink.gif
Next Page (4)