Psi how smart is The Computer AI? Becuse quite honestly they were easier to beat than the melee comps in the Demo =\
The computer AI isn't your foe. You are trying to defeat the 2 human Generals on the opposite side of the map.
But to answer your question, the computer AI currently involves squads of units attacking towards your base from command points. They provide cannon fodder and moderate resistance as you attempt to take over the battlefield.
Hey PSI, are you going to Risk EUD triggers in this?
I am going to wait for Blizzard's reaction to the existance of EUD's, then if they allow their existance I may decide to incorperate them into Generals. If I do decide to incorperate them, then I will save non-EUD backup copies in case they ever get patched.
Demo yet?
About your EUD dilemma: what about just proceeding without it? It would be pretty easy to add it in than taking it out, right?
I am proceeding without adding them until Blizzard announces their decision. You are right, it is easier to add them in than to take them out, especially if I integrate them in the ways I have in mind.
When will this be done?????
Is it done,am i late?
IT LOOKS SO TITE ITS NOT FUNNY FO!!!
SNAPPLE WORK!
You're not late; I am working on my second demo, which is version 0.7. The first demo can be downloaded
here. I expect to finish in a month or two, but you can play the demos until it's completely done.
Is the first demo fully playable? If not, tell us when your demo reaches that stage.
If a demo was "fully playable" why would it be a demo? In 0.4 you can see what the map is like and how the gameplay generally works. In 0.7, tons of features have been implemented: General on-field powers, 4 "normal" abilities, 4 "reinforcement" abilities, command point interaction and capturing, rank advancement, reinforcement customization and automization, as well as a computer controlled war that never ends throughout the game.
0.7 will be as close to "fully playable" as demos will get before I release version 1.0, the final product.
QUOTE(Psi @ Aug 8 2005, 05:12 PM)
If a demo was "fully playable" why would it be a demo? In 0.4 you can see what the map is like and how the gameplay generally works. In 0.7, tons of features have been implemented: General on-field powers, 4 "normal" abilities, 4 "reinforcement" abilities, command point interaction and capturing, rank advancement, reinforcement customization and automization, as well as a computer controlled war that never ends throughout the game.
0.7 will be as close to "fully playable" as demos will get before I release version 1.0, the final product.
[right][snapback]282325[/snapback][/right]
I mean like are there any functions not fully done yet that you could get stuck at halfway or stuff like that. In other words, can the demo be a fully working demonstration.
Are you releasing 0.7 any time soon?
All I have to say is:
Wow.
Good work.
Great Dedication.
(2 years, holy crap I would of forgotten about the map I was trying to make
)
All of the features in the 0.7 demo are done. The ones that aren't added yet don't do anything (like the Generals' special abilities). I'll be releasing 0.7 demo as soon as all of the current bugs are worked out and I've added the custom reinforcements capability. I'm guessing that I'll finish the 0.7 demo in no more than a week. I might finish it today if no one decides to bother me for like 4 hours (i.e. my parents).
Jesus! I'm looking forward! Great job so far. It's far above my own modest abilities.
ADDITION:
Well, dammit! You've succeeded in making me want to try making a large-scale project of my own. Now all I have to do is figure out what I want to do.
Please hurry up with that demo i am dieing to play it
As much as i like EUD triggers, I think you should play without them. I mean, this map shouldn't be "modernized" to the newest fad. You've been working on it for two years; your main focus was the terrain and the generals.... don't make it flashy for the sake of making it flashy.
Oh, and just so you know, from my perspective on the Blizzard contract agreement we are supposed to look at before logging on, the EUD triggers do not break the laws because it is not an actual 3rd party mod, but a changing of the game using Blizzard's own triggers.
I wasn't going to add EUDs without first completing the map without them. If I do decide to add them afterwards, it will be a "Special Release" version, but I don't think I'll do that unless people really want it.
Besides, I am DYING to finish this so I can move on to my next project LifeScape Shhhh
OMG another project. That will take like 8 Years!!!
[j/k]
And a special release would work, because it would be sad to have the map be worthless after a (theoretical) patch.
This thread inspires me to get off my lazy ass and map.
Wow.. just... whoa.. *faints*
it looks very very enertaining, and the items is a good idea.
Sir_Fela_the_wise was right on the 1st page though, the helipad kinda sux. you should make like a diamond with outpost terrain or something.. i dunno..
Good lord, this is the first time in weeks that I've check this thread, and I see my name.
I feel quite honored.
I don't see what is so great about the terrain. Is it just perfectly balanced?
The terrain isn't particularly flashy looking; you have a point there. The goal was to make it tactically balanced. Every area of the map has terrain perks that can be used to have a decisive advantage during battle, if you know how to use them. There is also a "side entrance" ladder to the well-defended north Epsilon command point. Shhh.
Here's a little glimpse into the future..
The Drop Zone relocation system. After rank 7, you can build a Command Center (Faction Headquarters), and if it's near a Command Point, your Reinforcements will spawn there instead of the Omega or Epsilon bases. (It's not in the 0.7 Demo so only myself and the beta testers can play with it for now.
)
MaN.. i would love to test.. but i shpose its to late now
i downloaded the .4 demo and played it for the first time.. omg.. its like drugs.. seriously, even though its a demo its the only decent map ive found recently...
o wellz.. im off to play starcraft
Duuuude remember me Psi?
I thought this map was scrapped a long long long long time ago.
I've been looking forward to this map since you first started it. Well I'm gonna go check around this entire thread for anything that might compel me to post alot in this thread
. I see your taking your time with this map lol. (Looks back at the old thread started a few years ago)
good job psi, hope to see the full version of this map soon