yea someone mentinoed about bounds yea they do take a lot of kills to make.. i mean atleast good and hard bounds.. anyone can make simple pop here and there easy bound but good ones and different new bounds do take skills...
btw crazy taxi where like 6 ppl vrs each other that sounds fun to me... so like it keeps on adding timer.. and last ppl standing wins.. and there should be ways to block the other player and stuff sounds fun..
The terrain is looking good now... But your mushroom sucks. It sucks bad.
Wait till you guys here of the awsome secret dragon bossfight! :woot:
A crazy delivery system that requires you to use skill with speed around obsticles n' such... interesting, a hard system to add to an rpg which would really take alot perhaps to make it fun... I will consider it! But of cource, not taxis... more like, cows... lol.Something different of mode of transport.
Omg, syphon, whyd u mention the secret dragon bossfight :woot:? Omg, your ruining the game!
Yeah well i used crazy taxi as an example. And bounds take absolutely no skills even the hard ones.
QUOTE
Official Update
Progress
Contenent 3 is almost done, and construction and design for others has started.
Arena area terrain completed.
Temple stairs blend into normal terrain completed.
Spawn matrix system completed.
Fixed probability bugs.
Fixed spawning bug with players two and three.
Goal Update
More terrain.
Edit passive vender system with a timer wait.
Fix spider mine respawn bug.
Fix town reset bug.
Complete updates with players two and three.
Arena System
Active vender system with options of 1-3 human players. Selecting 2 human players has additional option for a duel against eachother with no loss of life or prize, but might be a required event or even a duel to do 2 vs 1. The 1 human select or 3 human select and coop of 2 humans may do monster ladders, championships, or individual battles. The 3 human player option can choose between FFA, 2vs1 with any vs any players, and group verse enemys. The FFA can have just humans against eachother, or FFA with monsters. The monsters will include anything from level one, to above level 100 scaled creatures. (Level based on every 25 points, thus hero archon and hero ultralisk being above level 100)
1 Human - Ladder (Select Type From Ranged, Magic, or Melee)
\ Championship (Select Quest Championship, Normal Championship)
\ Battle (Any Monster+Quantity)
2 Human - Duel (P1 vs P2, P1 vs P3, P2 vs P3)
\ Monster - Ladder (Select Type From Ranged, Magic, or Melee)
\ Championship (Select Quest Championship, Normal Championship)
\ Battle (Any Monster+Quantity)
3 Human - Duel (P1+P2 vs P3, P1+P3 vs P2, P2+P3 vs P1, P1 vs P2 vs P3)
\ Monster - Ladder (Select Type From Ranged, Magic, or Melee)
\ Championship (Select Quest Championship, Normal Championship)
\ Battle (Any Monster+Quantity)
Note : This System Is Not Complete
oh i like all the new update/post you just put
seems like a lot of time to put in to it...
Wooden!! you got to let me test it like u used to do with ur Rithmico RPG i are leet tester.
Anyways, i like the arena feature u added. It sounds really cool. By the way, where are you posting your terrain, cause i want to see it.
Hit me up on Shady.Aftermath
if u need som1 to test.
I plan on getting small parts done every day after school, and do major systems and testing sequences during the weekends. If you would like to help test Crescent Dyne, please PM me.
oh i wanna test, testing can be in 1 player true???
I just updated the offical beginning post in this thread, check it out.
I updated everything from Offical Updates, and fixing many grammatical, and spelling errors.
when you post screenshots it doesnt show up in mozilla, i have to go to firefox, nothing against firefox, but mines like blammed up...
I like the sound of having level 1-100 on monster
btw is there weapons becuase i didnt seem like i read about it or i might of just missed it..
I think upg's represent weapons... =/
Upgrades do represent weapons. This takes place in a medevil setting, so its swords, bow & arrows, etc...
I resently turned down the idea to convert heroes into virtual HP for technical reasons.
Two offical Alpha Testers added, Kumano and Urmom, I expect that you tell your background information from Starcraft and SEN, your skills, and other information you think will help me better understand why you would be a good Alpha Tester.
Thankyou and congratulations to the first two Alpha Testers.
How were you doing the Virtual HP? If it involved using EUD conditions to detect every unit HP up to however much damage I know how to make it work (though you wouldn't be able to choose what unit you would be, unless you made a ton of units when they pick, remove 'Unit 1', then create to force the unit to be created under slot 1 which would lag the game when you choose, and then just remove the ton of units you would have created) But then again, you're probably too far in to do it since you might not know what unit number everything is, and it would be hard to make sure the units ended up as the right unit number.
EUD conditions work by the exact unit number, in the order they were placed in.
You don't need EUD conditions for Virtual HP with burrowed units for each player with a computa...
QUOTE
Hit me up on Shady.Aftermath
if u need som1 to test.
put me on testing list too! cause im cool like that.
this is turning out very good. you are putting a lot of time to work on it. thanks for adding me to the testing list.
wow wheres the list am i on it??
Just looked at the first page of this topic on the map. Usualy I am not a big fan of the whole story line RPGs but this... this looks to be something totally different from anything else I have ever seen before just by reading the info and looking at some pics. Very nice, I will enjoy playing this map sometime...
also all the other great ones ascending, and the other one i forget its name. But gotta say i bet this will have the best terrain
I would agree with that.
Will there be like a demo released for this map at all for people to see how the game works?
QUOTE(BoyScout @ Oct 23 2005, 09:48 PM)
wow wheres the list am i on it??
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The list is at the end of his first post (Above the Goals section).