QUOTE
Bounds are considered part of UMS. Money maps are not considered part of real melee. If you are having trouble understanding that, we can easily change what terms we are comparing to "UMS and non money map melee".
Oh yes lets change the thing we are arguing of course, because you cannot argue what you were arguing before. Thats nice.
QUOTE
Even if it is bold, it's true. Show me one ums maker that understands the game well enough to change the basic rules of melee.
Hmm instead of bold, I meant untrue and boldly false. It is definitely not true. By believing it is true you are showing that you no nothing at all about UMS.
QUOTE
There, you did it again. You're a complete dumbass. You took a comment that made in response to a comment of yours, and made it seem like I was responding to seomthing completely different. I'll quote myself to show everyone what I was responding to:
"If saying that one theoretical UMS map can be harder to make then melee maps ends the arguement, then the fact that all proffesonal melee maps are harder to make than real UMS maps should have ended the arguement a long time ago."
Unbelievable that you would pull that trick again.
Hey there YOU go again, you are a complete dumbass. All I'm doing is showing you that EVERYTHING you say can be applied to the opposition.
QUOTE
What are you talking about? Knowing enough about the game to change melee and knowing enough programming to make a map-editor are completely unrelated.
It's obvious you wouldn't know what I'm talking about if you don't know what you were saying in the first place was false.
QUOTE
You keep saying that UMS is harder than melee. I'm saying programming is easier than melee. Therefore, programming is harder than UMS, UMS is easier than melee.
I never said UMS is harder than melee, at least not consistently. What your fault is, is that you continue to debate that Melee is harder than UMS, when it is certainly very opinionated and not true. Throughout this whole argument I have said that I think that both are equal. This is without taking into account the fact that your arguments are complete crap and make me think that UMS is harder than melee, due to the fact that you can't make a good argument. But I will overlook that and keep my opinion that it is equal.
QUOTE
OK, you say I'm wrong without saying how. You can't respond, give up.
Tell me how what you were responding to was wrong:
Just because UMS shares the same terrain, minerals, start locations and doodads as melee doesn't mean they use them for anything close to the same purpose, or put anywhere near the amount of thought when placing them as for melee. It's like saying that writing essays is a subset of scribbling
Lol, I have to spoon feed you everything, because you are a complete idiot. I said that it was ignorant. The reason? Because you know absolutely nothing about UMS, you haven't made a UMS map you haven't done any triggering. Now you make opinions based on UMS and expect to be credible? Are you kidding me?
QUOTE
Also, what you do is not melee. When making UMS maps, you do not have to take into account into positional balances, you do not have to balance for several matchups at once, you do not have to test mineral mining speeds, you do not have to do any of the things that casue melee making to be so hard.
Wow are you that blind? The fact that UMS contains everything melee has, basically says that you have to take into account everything you need to take into account for melee and apply it to UMS, while also taking into account what triggers you have and how it affects the game.
QUOTE
You suck at starcraft, you suck at melee map making, all you can do is kiddie programming/design and you act like you know more than me and that I'm the idiot. Incredible.
You are pathetic. Thanks for the personal attack trying to degrade my character. Hey would you like to quote me on when I have done the same to you, which was not spawned because of you doing the same thing first? You can't find one, you know why? I'm not a complete jackass such as yourself and make attacks on the other person just because you can't argue the topic.
QUOTE
Devilesk, I'll let psycho respond to what you said, but you realize that your entire strategy for arguing, apperently against him to, is to take what your opponent says and make it seem like they are arguing against something else. You skip over their real points because you can't respond (you couldn't expect more from a newb map maker).
I don't skip over their points, its just that you are too dumb to understand the actual points. I take what they say and apply it to my argument. I don't make it look like they are arguing against something else. Why don't you provide examples next time before making false accusations.
QUOTE
And nozo, stop trying to act intellectual. you haven't made any converts eitgher.
Get this through your head, he's not trying to convert anyone, you ignorant idiot. He's just trying to tell you to stop arguing this stupid point because it's wrong.
QUOTE
Take a debate course and realize what you are doing is not fair.
I'm sure that you have taken a debate course, and it taught you to attack the other person with personal attacks right? If not then I will take one if you make a real UMS map. Oh wait, if you actually do make a UMS map that is good, then you would have realized that your entire argument is wrong.
I also see that you haven't made any actual arguments recently, could it be because you have nothing else to support your argument that UMS is easier than Melee? I'm not the one making outrageous comments that is all based in opinion, that UMS is easier than Melee.