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Staredit Network -> UMS Production -> "Bound2" Bleed
Report, edit, etc...Posted by Xx.Doom.xX on 2006-09-05 at 19:27:04
QUOTE(Grizzly(B2BF) @ Sep 5 2006, 07:25 PM)
No..I was thinking breed as in the better quality bounds should breed after this one as its the first...well my first.
[right][snapback]556040[/snapback][/right]

lol very different. Good idea though. smile.gif
Report, edit, etc...Posted by Grizzly(B2BF) on 2006-09-05 at 19:37:00
Cheers. I think my next project isn't going to be a bound. I've got a mad idea for a new type of game. I want it to be mad and involving...it's gunna be ace if it works, won't take as long as this map either to make...keep an eye out for "MadHouseMayhem" coming to a "maps in production" topic near you!
Report, edit, etc...Posted by Who-the-hell-ru on 2006-09-05 at 22:40:19
I got lost the first time, plus the game lags a bit with two people on dsl.

It's nice though!
Report, edit, etc...Posted by Zwo on 2006-09-06 at 03:48:36
After about 6 tries I finally beat your map smile.gif

I really liked it, but 1 thing still bothers me...
When you die at the level where you get nuked and you have to get past all those medics as fast as possible, you somehow "skip" the level. Is that intended?

other than that, great map smile.gif
Report, edit, etc...Posted by Grizzly(B2BF) on 2006-09-07 at 08:06:02
Yea it's supposed to do that. You're supposed to get the switches but the nuke kills them. You get one chance on that level because it's just the way the triggers work.

Glad you enjoyed it cool1.gif
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