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Staredit Network -> UMS Production -> "Bound2" Bleed
Report, edit, etc...Posted by Grizzly(B2BF) on 2006-07-03 at 10:56:05
[CENTER]**!!UPDATED REGULARLY!!**
**!!SEE BOTTOM FOR PROGRESS REPORT!!**
[/CENTER]

QUOTE
-Terrain-
Hand drawn - none of that big pixelated jpg and a squeezed bound in the bottom left corner.  It's going to be a piece of art!


Specifications

-Players-
Just 5.  I need 3 comp players for triggers.
-Map tileset-
Jun-to-the-gle!
-Map size-
256x256 me thinks
?kb as yet


-What's new in your map that others have not done before?
Hopefully all the levels.  But I haven't seen every single bound so some have probably been done before.



Details

-Characters so far...-
"Funky gunz" - turret
"Wat a job" - A guy that needs to get killed
"That rox" - Mineral field
"Beak-on" - A beacon...I dunno why
"Slap me silly" - Ghost
"Woah Sally" - Dropship
"Munchies" - Spider Mine
"Killzy" - Dark Archon
"Ka-Pow" - Protoss Beacon



Screenshots:

[attachmentid=19770]
Screenshot 1 : Levels 1-7 : 03/July/2006
[attachmentid=20644]
Screenshot 2 : Levels 8-15 : 14/August/2006


Up-2-Date Progress report!


•03/July/2006 - Start of thread date•

•7/August/2006 - Levels Completed 15/18•
All going very good!
On the final level! (Level 16)

•Special thanks so far•
XGuy[X-Team]   For overlaps and testing over and over
Oo.IcY.oO   Trigger tips
Marandule1/Hennius   Trigger tips
Steveman01   Level ideas


Be the first to get it!

•These people will receive the map via PM as soon as it is finished•
•XGuy[X-Team]•
•Marandule1•
•Steveman01•
•Oo.IcY.oO•
•Nayed•
•Doomstrike•
•Who-the-hell-ru•
•OverTheBelow•
•lil-Brit•
•Heegu•
•Lakai•
•Jello-Jigglers•
•machack•
•Dante50•



•Don't be afraid to ask to add your name to the list•


(!)Made with Production Template(!)
Report, edit, etc...Posted by Zell.Dincht on 2006-07-03 at 12:20:36
Seems interesting and cool! Maybe we need a new generation of bounds. If you need a tester PM cause I love bounds. (even though you might not need one)
Report, edit, etc...Posted by Noober on 2006-07-03 at 12:21:53
Wow, nice screeny. It actually makes a bound look "good".
Report, edit, etc...Posted by Grizzly(B2BF) on 2006-07-03 at 12:27:35
QUOTE(Noober @ Jul 3 2006, 04:21 PM)
Wow, nice screeny. It actually makes a bound look "good".
[right][snapback]517203[/snapback][/right]


Heh..I think it's a bit too cheesy and makes it look crap.

The explosions move different to other bounds, thats a main feature in this map but the screen shot doesn't show that. Guess it can't be helped though. I'll just "show" you it through the map when it's done - or ready for testing.
Report, edit, etc...Posted by -bilal92- on 2006-07-03 at 13:17:15
sounds good and looks good, keep working on it biggrin.gif thumbup.gif cool.gif
Report, edit, etc...Posted by JaFF on 2006-07-03 at 13:41:17
I've seen only a fiew good bounds in my life. If this one gets into my "best" list, think of it as an achievement wink.gif

Good luck. I hope you proove amny people wrong with this "all bounds suck".
Report, edit, etc...Posted by Grizzly(B2BF) on 2006-07-03 at 17:17:54
QUOTE(Jammed @ Jul 3 2006, 05:40 PM)
I've seen only a fiew good bounds in my life. If this one gets into my "best" list, think of it as an achievement wink.gif

Good luck. I hope you proove amny people wrong with this "all bounds suck".
[right][snapback]517248[/snapback][/right]


Will try. I'd like to know what bounds you guys regard as good or fun or that stick out so I can examine them to see why. It'd help alot plus I'll do a beta version once I've done these level ideas that I've got in my head.

The first levels are seeming to be dull but I think that's just because I've played it alot when testing. I'll need your opinions on it when the time comes to test.

I'll keep you posted peeps...
Report, edit, etc...Posted by n0b0dy- on 2006-07-03 at 17:45:15
This looks cool, maybe this will spark my interest with bounds again, because right now bounds are lame to me mellow.gif
Report, edit, etc...Posted by JoJo. on 2006-07-03 at 21:06:06
nothing but obstacle ideas...

1)have a sqaure that has larva in it and you dodge the larva while every player has to get to a location...the location could switch with other players if you missed the time limit..you could still save a player,
2)how about a chase the scarab obstacle? you'd have to collect scarabs to open up rooms for other scarabs...within a time limit biggrin.gif you should have obstacles mixed up like not just every obstacle timed maybe just 2 or 3 are all one time limit for no reason or because they all need timed...don't do the entire thing on one timer though..
3)maybe you could have it so when every person dies a live is lost then every1 is respawned..maybe you could have some obstacle times very short and after the time ran out one player would be killed at random...and maybe sometimes no1 would die wink.gif ...change it up interested.gif shifty.gif sly.gif teehee.gif
Report, edit, etc...Posted by Filleinconnue on 2006-07-03 at 21:17:44
Sounds good to me

Good luck, I'll be looking forward to playing it w00t.gif
Report, edit, etc...Posted by Escher on 2006-07-03 at 21:24:47
I' m not a fan of Bounds, but, this interests me. This Bound should catch the eye's of all gamers.
Report, edit, etc...Posted by Grizzly(B2BF) on 2006-07-04 at 11:52:56
QUOTE(JoJo. @ Jul 4 2006, 01:05 AM)
nothing but obstacle ideas...

1)have a sqaure that has larva in it and you dodge the larva while every player has to get to a location...the location could switch with other players if you missed the time limit..you could still save a player,
2)how about a chase the scarab obstacle? you'd have to collect scarabs to open up rooms for other scarabs...within a time limit  biggrin.gif you should have obstacles mixed up like not just every obstacle timed maybe just 2 or 3 are all one time limit for no reason or because they all need timed...don't do the entire thing on one timer though..
3)maybe you could have it so when every person dies a live is lost then every1 is respawned..maybe you could have some obstacle times very short and after the time ran out one player would be killed at random...and maybe sometimes no1 would die  wink.gif ...change it up interested.gif shifty.gif sly.gif teehee.gif
[right][snapback]517462[/snapback][/right]


1) is a nice idea I might use it at a later stage. Maybe change it a little cos dodging just a larva has been done before....hmm maybe slowing a ling down can be used on that...we'll see.
2) I've already got a scrab level Idea sorted. It's one where you've gotta get past them where a ob is chasing you. I did it in "selector bound 2" I'l post a screeny but It was a gem of a level wink.gif

[attachmentid=19789]
'looks like this....Crap just got another idea!!!

3) hmm.....indeed timers should be used in this somewhere.
Cheers for the ideas bud.

QUOTE(Filleinconnue @ Jul 4 2006, 01:17 AM)
Sounds good to me

Good luck, I'll be looking forward to playing it  w00t.gif

[right][snapback]517474[/snapback][/right]


Yup, yup, yup.

QUOTE(Escher @ Jul 4 2006, 01:24 AM)
I' m not a fan of Bounds, but, this interests me. This Bound should catch the eye's of all gamers.
[right][snapback]517482[/snapback][/right]


Ah crap now I got pressure. I'm a perfectionist if ppl are depending on me and with all you guys wanting to see it I'm gunna have to be extra good. No prob I shall give it my all!
Report, edit, etc...Posted by XGuy on 2006-07-04 at 20:40:41
meh, if someone can come up with new ideas, its u, i thought the map is cool, but right now theres so many people that only play these old boring bounds with just pure explosions, i didnt think so many people would like it. The map is very original and very good, brings me back to the days when the first few bound were made, but this one is actually done profesionally. GL with the map, when u run out of ideas(if you do) i can come up with some stuff too to help u. Trust me im full of ideas, i just cant make new and original maps cuz im a lazy good for nothing. America changed me:D
Report, edit, etc...Posted by Starkiller1 on 2006-07-04 at 23:49:02
·Sounds Vary Interesting·
·Keep it Up Man, This Bound Could = A New B.Net·
·Good Luck·
Report, edit, etc...Posted by Bright-Lights on 2006-07-05 at 11:08:43
Looks Sweet. I hope this is going to put bounds back into buisiness...
Report, edit, etc...Posted by dumbducky on 2006-07-05 at 11:53:45
I don't even like bounds, but I want to play this. The effects look amazing.
Report, edit, etc...Posted by Marandule1 on 2006-07-05 at 13:08:49
Ey good to see grizzy making maps smile.gif youve always been good at making bounds...
i hope this bound actually goes smoothly and well for ya soo yeh good luck with it and looks like u got enough ideas smile.gif
gd lk
Report, edit, etc...Posted by Red2Blue on 2006-07-07 at 04:39:36
Hihi mr.Bear. Still preventing forest fires?
Long time no see. This better be the best map ever. Or else.
smile.gif

I liked your other maps. Dled them. You gave me the rest. biggrin.gif

ADDITION:
I like the map naming scheme. smile.gif
Report, edit, etc...Posted by Grizzly(B2BF) on 2006-07-07 at 08:25:43
Doh! crazy.gif

Yea I'm good hope you're still trying to something new too cool1.gif
This is going to be good don't you worry. Running into more problems than I do making bounds but it's turning out for the better.

It will be good honest! If not then I quit... w00t.gif
Report, edit, etc...Posted by Xx.Doom.xX on 2006-07-07 at 08:54:59
Wow, this is an awesome idea. People would sure come to you if they need obstacle/bound ideas. Great Job! clapping.gif Keep up the good work!



PS:

beta.gif
Report, edit, etc...Posted by Snipe on 2006-07-07 at 12:16:09
No offence, but i don't see the originality that you speak of. Or the whole New generation thing. I Think it stopped at Oo.Dynasty.oO, T-mastaa and red2blue. Their bounds really finished it, and new ideals. I'm glad your trying to find new things, and good luck on your map.
Report, edit, etc...Posted by Grizzly(B2BF) on 2006-07-07 at 14:22:17
QUOTE(Snipe @ Jul 7 2006, 04:15 PM)
No offence, but i don't see the originality that you speak of. Or the whole New generation thing. I Think it stopped at Oo.Dynasty.oO, T-mastaa and red2blue. Their bounds really finished it, and new ideals. I'm glad your trying to find new things, and good luck on your map.
[right][snapback]519319[/snapback][/right]



Ok sure there's always going to be restrictions in the originality of a bound cos there's certain things that make a bound. I guess I'm focussing on the "fun" side of bounds rather than the completely new in your face game.

But you're wrong those guys haven't done everything. I've done stuff that is different to them. Not saying there not good. Hell there the best bounds out there more fun than the ones that don't try any originality.

The whole new generation of bounds is to make fun ones that are experimentative, that would be a new step if nothing else in the "world of bounds"

Anyway I appreciate the comment so I'll show you a beta version. If it completely sucks show me a better one and I'll rise above it...ha!


Here's a beta version.
Play it and tell me what you think so far.
You need atleast 2 players...
The levels get wierder as you go on, some are weaker than others but you'll get the idea....


ADDITION: Map download removed because it sucks compared to what it is now, might aswell be a different map biggrin.gif .
Report, edit, etc...Posted by Staredit.Net Essence on 2006-07-07 at 14:58:55
QUOTE(Jammed @ Jul 3 2006, 12:40 PM)
I've seen only a fiew good bounds in my life. If this one gets into my "best" list, think of it as an achievement wink.gif

Good luck. I hope you proove amny people wrong with this "all bounds suck".
[right][snapback]517248[/snapback][/right]


Not to be rude or anything, but...people who say 'all bounds suck' usually try to hates bounds no matter how good the bound is, or how much work and coolness was put into the map. For example, some guy much die on purpose so many times on the easiest bound ever, and go 'freak YOU THIS BOUND IS TOO HARD!$#%@%@#%! YOU SAID IT WAS EASY!'

Get my point?

ADDITION:
And, by the way:

Nice....you're adding new stuff people probably would've never added or thought of adding into a bound. Very, very original. Most never go this far; congratulations.
Report, edit, etc...Posted by Xx.Doom.xX on 2006-07-07 at 15:01:44
YaY

biggrin.gif


Cant wait for full v! (I havnt play it yet lolz happy.gif)
Report, edit, etc...Posted by XGuy on 2006-07-07 at 15:06:03
It might take a while, since grizz might run out of ideas soon biggrin.gif
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