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Staredit Network -> UMS Production -> Project: Diary of Dreams
Report, edit, etc...Posted by anxiety on 2005-08-22 at 03:15:51
Why not try the Backround music from qpirates, Deep Blue? i think it would fit perfect.. if u asked me.. its originaly a backround sound from starcraft anyway i could send over msn or something if your interested.. i got other sounds too that might suit i was going to use some random ones i found when i had a near similar concept idea of a map i was going to make similar to yours, but i gave up on that when life took over sad.gif but if u want them ill be more then happy to give them to you PM me.. cya
Report, edit, etc...Posted by TheDaddy0420 on 2005-08-22 at 03:31:16
If you need voices, I can be one of your characters, Krazydrunkking used my voice a little in his map.
Report, edit, etc...Posted by Forsaken on 2005-08-22 at 22:39:50
Well, I'm still not too sure if I'll have voice actors. But, if I do, I'll be sure to keep you in mind! w00t.gif

Well, I am halfway through the Console. As in, all of the base instructions.

-Gateway Menu
-SCV's that move item's into the "Use" slot's.
-Change Weapons

The Gateway menu is cool because it is all string based. So, I can save locations and room by using it.

If you have played Deep Blue's Demo, then you will be familiar in the way the Probe's and the items were used. I am doing that same format because it is easier on me. And, again, saves locations and space.

Changing weapons will also be the same as Deep Blue. The only reason I am copying the Console's actions is because in my opinion, that is the most efficient way. I would have done it differently, and I would've wasted a lot of precious locations! mellow.gif
Report, edit, etc...Posted by TheOddAngel on 2005-08-23 at 09:47:24
NOOO!!! Dont use Voice Actors!!! It will totaly mess up a peprfectly good map... At most you could play a voice like "Hey" Whenever someone talks but DO NOT use voice actors...
Report, edit, etc...Posted by Forsaken on 2005-08-23 at 11:29:44
Well, with voices, you could do a good job. But, then again, I don't have the money to pay for people with sexy voices to come and act out a little old RPG for StarCraft!! bleh.gif There are 2 reasons why I am mostly likely not going to use voices though:

1. Could seriously ruin a great map. Becuase, let's say the person has a blamty recorder, or they have a bad voice. Map = gG'ed NO RM!

2. Makes the file size bigger than MiniMoose2707! ermm.gif
Report, edit, etc...Posted by Golden-Fist on 2005-08-23 at 16:37:41
Hey I didn't read 11 pages of content, what's up.

I would suggest and not suggest voice actors. For one thing i'm sure every single SEN member thinks (or wants) to have there voice in a map would make it really big file size. And you can tell whether or not they suck at voice acting or not.

I've done a voice act before smile.gif.
Report, edit, etc...Posted by Forsaken on 2005-08-23 at 20:16:09
Well, since you're lazy!No worries, I wouldn't want to read 200+ posts either)! I'll try and catch you up with everything...


At first I wanted to make this into a modification. But, Patch 1.13 came out and killed my modification idea. Mainly because I couldn't use MemGraft. Once I decided to not go with the patch, I started on terrain. About week after that, I left for 3 weeks.

I got back last sunday and have been working on terrain everyday and started the engine yesterday.

Currently, I am looking for music. I just want to find a good song. Something that starts off slow-depressing, sad sounding. Then change to a more climactic feeling. Then go back into the sad sound once more. Best example would be in qPirateKing's Legacy og Haen. The song was good because it was fast, slow, happy, sad. If you have any songs like that or know of any good sits that I could go to, that would be awsome!! uberwoot.gif
Report, edit, etc...Posted by Sniper on 2005-08-23 at 20:24:34
You could find a number of different sounds and play them when you get into an area which needs a new ambience. It's what I'm doing for my map.
Report, edit, etc...Posted by Forsaken on 2005-08-23 at 21:50:55
I was thinking about that originally. I guess I'll make a poll in here.



Tell me what you think everyone, would you rather have one song that replays over and over? Or, have several small ambient noises that'll play over and over but at different area's of the map?
Report, edit, etc...Posted by Hitl1r1 on 2005-08-23 at 22:00:35
QUOTE(Forsaken @ Aug 23 2005, 06:50 PM)
Tell me what you think everyone, would you rather have one song that replays over and over? Or, have several small ambient noises that'll play over and over but at different area's of the map?
Also, is a good thing or a bad thing that I am using all 8 players?

I am using them in this order:
[right][snapback]296680[/snapback][/right]


I think u sould have ambient noises that'll play over and over but at different areas and i dont know about the player thing.

I couldnt find music for ure map sad.gif
Report, edit, etc...Posted by TheOddAngel on 2005-08-23 at 22:06:11
I liek the 1 big long wav that loops jsut beacuse it will save strings and file size... Jut make sure it works well with your map...

I alredy tried to find you a wav and you didn't like the one i gave you tongue.gif

BTW: Show me ur map soon... I MUST SEE!!!
Report, edit, etc...Posted by Forsaken on 2005-08-23 at 22:26:24
I've been having serious trouble with finding good music. It makes me sad: cry.gif


But, the more I thnk about it, the more I think I'll be going with Ambient Noises. Just because it'll be easier. And kind of be more realistic. So, yeah...
Report, edit, etc...Posted by Hitl1r1 on 2005-08-23 at 23:44:04
Did u get my music i gave u forsaken? oh well if u didnt. Anyways...
Good luck on this map
Report, edit, etc...Posted by Forsaken on 2005-08-24 at 00:17:00
Yeah, I just got downloading it.


I'll listen to it and then tell you what I think of it.

ADDITION:
Well, that was... interesting. I think I'll be going with Ambient Sounds, unless I can find a song that just really takes my breath away. Because, I would like to have a song in the map.
Report, edit, etc...Posted by Hitl1r1 on 2005-08-24 at 00:20:52
Well it looped didnt it happy.gif
Report, edit, etc...Posted by Forsaken on 2005-08-24 at 00:35:18
Roffles... Yes, yes it did.


Also, is a good thing or a bad thing that I am using all 8 players?

I am using them in this order:

Players:
Player 1:
-------- Heroe(s) {In control of heroes during TBC battles}
Player 2:
-------- Always Share Vision
-------- Litania
Player 3:
-------- Sinos
Player 4:
-------- Nuetral Player
-------- In Control of Towns Without Vision
-------- In control of "extras"
-------- Shops
-------- Cinematics
-------- Men
Player 5:
-------- In control of Game's Vision
-------- In control of some NPC's


Player 6:
-------- Nuetral Humans
-------- Hostile Beasts
-------- Animal(s)
-------- Beasts
-------- Some Humans
-------- Turn Based Switch with P7
Player 7:
-------- Hostile
-------- Bosses
-------- Some Human Units
-------- Turn Based Switch with P6
Player 8:
-------- Extremely Hostile
-------- Real Time Battles
-------- Random Battles
-------- 1-2 Bosses.
Report, edit, etc...Posted by TheOddAngel on 2005-08-24 at 09:22:02
not a bad thing if you need that many computer players... If they are neutral you cant attack with them or anything... Use all 8 if you need to
Report, edit, etc...Posted by Fortune on 2005-08-24 at 09:23:39
Some alternative names could be Love//Hate or Love—Hate, seeing as how love leads to hate. I was thinking about that every since you asked me which order the two should be in.

I guess it doesn't really matter though, the name seems fine as it is. I just can't wait to see your first aEp production completed. smile.gif
Report, edit, etc...Posted by hashmalum2 on 2005-08-24 at 11:50:54
i have some really good sounds but im saving them for my own map.
Report, edit, etc...Posted by Forsaken on 2005-08-27 at 19:00:51
^_^ Me niether! I really would like this to go as well as I hope for it too.


The funny thing is, the more I wanted to change the title of the map so much, then the more I thought about it, the more Love & Hate actually fits. So, on that note, Love & Hate shall remain the title!

ADDITION:
Update!



Shops are almost done! Again.... I scrapped about 300+ triggers because I changed my ideas on a few set ups. I think I'll be going for the dropship spell system, just because it's easier when you're playing the game. The other system was much harder when it came to "saving" your hero.

Antoher thing, I'll reveal a little secret... ermm.gif shifty.gif


I am making a spell system that'll be pretty cool, at least I think.


What it's going to be is:

You'll have 3 options when you first play. You'll start off with 3 sword attacks, and you'll be able to combine them. I.E.

• Regular Attack {5 Mana}
--Just your regular blade attack.

• Dual-Blade Attack {12 Mana}
--2 Melee attacks + Random Spell

• Bushido Attack 30 Mana}
--3 Melee Attacks + 2 Spells + Auto Heal

• Not that many Spilers! GOD!! mad.gif


The only bad part about this system is, it's very expensice. So, you'd better hope you can afford the attack. It is best if you save these for when you're fighting boss. When you aren't using these, you'll have a different drop-ship for options.
Report, edit, etc...Posted by marxel on 2005-08-28 at 07:34:16
this sounds great
Report, edit, etc...Posted by Tdnfthe1 on 2005-08-28 at 21:05:08
QUOTE(Forsaken @ Aug 27 2005, 05:00 PM)
Antoher thing, I'll reveal a little secret...  ermm.gif shifty.gif
I am making a spell system that'll be pretty cool, at least I think.
What it's going to be is:

You'll have 3 options when you first play. You'll start off with 3 sword attacks, and you'll be able to combine them. I.E.

• Regular Attack {5 Mana}
--Just your regular blade attack.

• Dual-Blade Attack {12 Mana}
--2 Melee attacks + Random Spell

• Bushido Attack 30 Mana}
--3 Melee Attacks + 2 Spells + Auto Heal

• Not that many Spilers! GOD!! mad.gif
The only bad part about this system is, it's very expensice. So, you'd better hope you can afford the attack. It is best if you save these for when you're fighting  boss. When you aren't using these, you'll have a different drop-ship for options.
[right][snapback]297240[/snapback][/right]

I love it, I might even grow to hate it cool1.gif . Very intuitive and original, I hope this idea goes through flawlessly. By the way, where'd you get the idea to make the best of the attacks Bushido?
Report, edit, etc...Posted by Fronter on 2005-08-28 at 21:08:13
Sounds very nice, I can't wait to see it.
Report, edit, etc...Posted by Forsaken on 2005-08-28 at 22:47:42
QUOTE(Tdnfthe1 @ Aug 28 2005, 05:05 PM)
I love it, I might even grow to hate it cool1.gif . Very intuitive and original, I hope this idea goes through flawlessly. By the way, where'd you get the idea to make the best of the attacks Bushido?
[right][snapback]300732[/snapback][/right]


Well, I am fascinated with Japanese Samurai. And the meaning of Bushido is really cool. Even though it has nothing to do with Swords or things of that sort, it's mopre of the Samurai's Code:

Bushido
"The traditional code of the Japanese samurai, stressing honor, self-discipline, bravery, and simple living."

Report, edit, etc...Posted by slayer766 on 2005-09-01 at 21:09:01
Hey Forsaken! Long time no see, just wanted to know on how far you have gotten on this so far?
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