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Staredit Network -> UMS Assistance -> Laction - Froces problem
Report, edit, etc...Posted by AFL-InuYasha on 2005-02-03 at 00:08:02
I was recently making a new version of a game sort of like Zombie Hotel. I started with starcraft X-tra editor Base mode as usual, then i used SCMDraft for square terrain in some parts. Then I went back into [/B]starcraft X-tra editor[B] and i was creating locations, i made Location 26, named it then went to forces and the Force 4 name box had the same name as Location 26. If I change the name of one, the other one changes to the same name, why is this happening, is this why the map keeps crashing? Please help me out...
Report, edit, etc...Posted by (U)Bolt_Head on 2005-02-03 at 00:10:54
I would PM the map to Suicidal Insanit including information saying What version of SCM Draft your using.
Report, edit, etc...Posted by mobomojo on 2005-02-03 at 00:26:01
First things first, make sure you can duplicate that problem, so try to repeat those steps again.
Report, edit, etc...Posted by LordVodka on 2005-02-03 at 01:41:08
Interesting find. Very strange indeed. GJ finding something like that.


(sry, had to comment on a strange subject)
Report, edit, etc...Posted by Moogle on 2005-02-03 at 02:06:15
This is odd glitch indeed, well i guess leave it to bolt and he'll find it out. I deleted your locationt then replaced 26 Locations, but this time was location 21 Oo very strange indeed. Has be problem with scmdraft im amusing. Well i hope you find out this problem happy.gif
Report, edit, etc...Posted by VoidArchon(MC) on 2005-02-03 at 02:29:27
I've had problems like these, where locations, forces, trigger comments, unit names, and even map name would all mix together... Like the name of a Marine would change the name of a Trigger Comment, the location 'Anywhere' would be named 'Force 3' or such, and locations would tie with the map name...the only way i knew how to fix this was to create a new map...though that glitch only happens after using SCMDraft or Starforge, ermm.gif
Report, edit, etc...Posted by terrenblade on 2005-02-03 at 09:11:48
Remember people, when you change map editors, BACK UP YOUR MAPS!

This happened to chu once, we tried for hours to fix the strings bug but no good he lost the whole map.
Report, edit, etc...Posted by Urmom(U) on 2005-02-03 at 09:20:34
is that a huge problem? you just have to leave one location with an odd name.
Report, edit, etc...Posted by KaboomHahahein on 2005-02-03 at 09:22:39
He never said it was a problem. Just a glitch/bug he wanted to show us all.
Report, edit, etc...Posted by chuiu on 2005-02-03 at 12:25:06
QUOTE(terrenblade @ Feb 3 2005, 08:11 AM)
Remember people, when you change map editors, BACK UP YOUR MAPS!

This happened to chu once, we tried for hours to fix the strings bug but no good he lost the whole map.
[right][snapback]137641[/snapback][/right]


T, if you still have that map I might be able to fix it using Starforge.
Report, edit, etc...Posted by SI on 2005-02-03 at 16:03:25
if you used scmdraft 2 tell me so I can fix it, if it was scmdraft 1 I can still take a look, but its unlikely I will ever update it.
Report, edit, etc...Posted by cop29 on 2005-02-03 at 19:30:11
very wierd glitch, just be carefull switching between editors, other than that i dont no how to help ya.

good luck
Report, edit, etc...Posted by Red2Blue on 2005-02-04 at 22:51:34
Interesting. StarForge's and Scmdraft's "string editor additions" are more of a hassle then they are an great addition. And with that note, StarForge and Scmdraft are very unstable, their constructions entirely run with strings galore and this is a prime example of what happens when strings go wild. Interesting find though, There might be a use for this afterall... hm...
Report, edit, etc...Posted by MapUnprotector on 2005-02-05 at 00:00:30
This has happened to me before after editing with Starforge. I would add comments to triggers and sometimes they would mix up other comments or string names. And if I deleted the comment text it would delete in other comments.
Report, edit, etc...Posted by TRiGGaMaSTa on 2005-02-05 at 00:08:32
I just removed the locatioon, then everything i was... i even made 255 locations. and nothing changes
Report, edit, etc...Posted by E)s-Fury on 2005-02-05 at 00:16:04
Um, I fixed it. biggrin.gif

All I did was turn off the Unused's on Location 26 in StarForge then delete Location 26 and call Force 4 something else then remake Location 26. It works fine now.
Report, edit, etc...Posted by AFL-InuYasha on 2005-02-09 at 08:16:52
ok, well thanx for tryin to help me, i used SCMDraft 1.0.45 or su,mtin like that but there was the 45, i only used the SCMDraft for the buildable terrain on instalation terrain because i hate starforges trggier editor so i wanted to use Starcraft X-Tra Editor, well im tryin to duplicate the glitch and hav succeded, ill keep ya posted, ill update Feb. 9th at 4:30
Report, edit, etc...Posted by Rantent on 2005-02-09 at 22:06:47
I know these effects can happen when you delete strings in scmdraft 2, so i think that might have been your problem. I used to get strings mixed between the title of the map and unit names.
Possibly switching from one map editor to the other deleted one string, although i would guess against that, because i switch programs all the time. teehee.gif
Report, edit, etc...Posted by AFL-InuYasha on 2005-10-08 at 21:27:59
well i did the problem again, i backed up the map b4 switching, did exactly wat i did and same thing happened, then i tried with new vers of SCMDRAFT and it didnt glitch
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