i just need to know how to make the DisplayText trigger work.
here is an example of one of my triggers...
DisplayText("You Lose",500);
the part that is anoying me is the part of the trigger that says AlwaysDisplay
what doe sthis mean? i know it wants a number, but no matter wut number i put in (1-50000) the text never shows up.
plz help me
thx
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anyone know how to do this?
lol
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dont everyone voluntear at once now.
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common...
Ehh, why dont u just do the display trigger using SCXE or something like that?
Then once you do it, you can then look at the trigger with SF or w/e and then learn.
is there a way to do it w/o changing editors and using starforge only?
Yeah, make a new map in staredit, delete all triggers, make one trigger with a display action. look at it in starforge. You dont have to risk your map at all.
or you could keep asking people to do what would take you less then 10 minuts to do.
QUOTE(terrenblade @ Feb 3 2005, 06:47 PM)
Yeah, make a new map in staredit, delete all triggers, make one trigger with a display action. look at it in starforge. You dont have to risk your map at all.
that is not my question, my question is a simple "yes" or "no".
Is it possible to make the display text trigger work using
only starforge?
Yes, put the number as 4.
QUOTE(Mini Moose 2707 @ Feb 3 2005, 05:55 PM)
Yes, put the number as 4.
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Just a question, im curious. What exactly does the number do? I don't have Starforge installed so I can't really look at it.
I've heard it means for current player but some other people say it is not so I'm not sure.
As long as it works I don't really mind.
its nto for a specific player, its a time amount, i just have no clue wut time setting they use, its not seconds i can tell u that.
: \
Yea that's another thing about starforge. THey've got all these weird variables here and there and we dont even know what use they might be of...
QUOTE(MillenniumArmy @ Feb 3 2005, 08:40 PM)
Yea that's another thing about starforge. THey've got all these weird variables here and there and we dont even know what use they might be of...
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some1 must know wut they are, mabe mili secs? lol, a new forme of time counting thot up just for starforge... maybe?
Just Ask Heimdal... Anyway... Sf is Messed up with some glitches...
I am pretty sure the number is not the time of the text. It has something to do with who it displays for.
I think someone talked about the numbers in the Starforge section...or the Map making section. You should go check.
QUOTE(KaboomHahahein @ Feb 3 2005, 08:56 PM)
I am pretty sure the number is not the time of the text. It has something to do with who it displays for.
I think someone talked about the numbers in the Starforge section...or the Map making section. You should go check.
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will do
The number 4 means "Always display". In Staredit you will see a checkbox instead.
[center]Whenever I check, or uncheck 'Always Display' nothing changes, what is it supposed to do?[/center]
There is an option in SC that will disable text displays if that is unchecked. If you want players to always see it, make sure you check always display.
could some1 plz lock this or move it to the StarForge talk section?
Well there wasn't any need until you just posted.
Locked AND Moved.
The second parameter in DisplayText is NOT a time. It is the flags for the action. The number 4 is used to mean "always display," as defined in the StarEdit help. You could use any number where bit 2 is set (4, 5, 6, 7, 12, etc) to accomplish the same thing. Most of the other flags are ignored by SC.
The text will only show up for the current player; that is, the player for whom the trigger is executed. If you're not seeing any text, you should check your players and conditions to make sure it's executing for the right player.