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Staredit Network -> Concepts -> New patch a huge disastor?
Report, edit, etc...Posted by illusion(SS) on 2005-02-04 at 18:28:29
i was just thinking. wouldent the new patch change some codes and thingy majigs around, and make all those effects that player 13+ have on your map? or some of those disable/enable/reserched teach codes around? wouldent that paralize a ton of maps?
Report, edit, etc...Posted by Clokr_ on 2005-02-04 at 18:34:00
QUOTE(illusion(SS) @ Feb 5 2005, 12:28 AM)
i was just thinking. wouldent the new patch change some codes and thingy majigs around, and make all those effects that player 13+ have on your map? or some of those disable/enable/reserched teach codes around? wouldent that paralize a ton of maps?
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You described pretty well the effects that it'll have smile.gif

Yeah, that's what happens when people use buffer overflows to get weird effects from them.

Edit: I don't think this should go here. Moved to Concepts.
Report, edit, etc...Posted by Kenoli on 2005-02-04 at 19:35:57
We will probably find some more nifty tricks after the patch.
Theres a whole new world of possibilities!
Even though you scrap the old one...
Report, edit, etc...Posted by RexyRex on 2005-02-04 at 22:39:47
How long.. only .. one or two weeks until the new patch? Enjoy your 1.11b freedom while it lasts...
Report, edit, etc...Posted by Red2Blue on 2005-02-04 at 22:57:21
This is a scary notion...

If the things you say will be "disabled"... it would lead to a whole map breakdown. More then half the maps on battle.net currently use disabling or some unique "crazy" feature that staredit was not intended to create, nor broodwar was intended to process. Player 12+ opened the editing world to new insane features. What if the patch disables the usage of "modified maps through external editors"?
That would be the day I quit making maps. What if they disable "square" tiles? Or they find a way to "track" maps created with Starforge or the other external programs, and ban them? How awful..


Though, I doubt they would take such great things away from us...
They surely haven't taken the programs in the last patch.


The new patch thingy is interesting though. I will ping you to death.
Report, edit, etc...Posted by Deathknight on 2005-02-05 at 11:47:54
It will only change some major effects on player 13+. They will still affect supply count and such though.

QUOTE
What if they disable "square" tiles? Or they find a way to "track" maps created with Starforge or the other external programs, and ban them? How awful..


I EXTREMELY doubt that. If Blizzard would disable square tiles, they would have to make people buy a new Starcraft itself. Starcraft is based on square tiles and locations. In fact, I think ALL Blizzard games are based on square tiles. Even Diablo and Warcraft.
Report, edit, etc...Posted by DT_Battlekruser on 2005-02-05 at 14:52:40
QUOTE
That would be the day I quit making maps. What if they disable "square" tiles? Or they find a way to "track" maps created with Starforge or the other external programs, and ban them? How awful..


Why would Blizzard want to do that? We mappers that make good maps are what keep people playing Starcraft.
Report, edit, etc...Posted by yeow on 2005-02-05 at 15:46:53
If Blizzard did start to ban those maps made with other programs, they would literally be killing themselves. The only people nowadays who use the Staredit that came with Starcraft, are people who have no idea what a Starforge or X-tra editor is, and they are Beginners in Map Making.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-02-05 at 16:29:34
Anyway, With the new patch we will have to redo the whole research, Maybe there will be more "bugs" or "glitch" Or maybe the "already known glitch" will be replaced by new or old "things"...

Oh man, Finally I don't think that this patch will do anything related to "bugs" and Glitch" and "Player Tricks" Since it's all about new Battle net feature, it's only seem to touch "gameplay" or the menu...
Report, edit, etc...Posted by Deathknight on 2005-02-05 at 20:25:47
QUOTE
If Blizzard did start to ban those maps made with other programs

One problem... THEY CAN'T! Got it? That would be IMPOSSIBLE. See, I M P O S S I B L E.

Reasons? Simple.

Explain how they can detect if a map was either made with Staredit or SCMDraft.

There's no difference since SCMDraft is based on Blizzard's code for making maps. The same goes for every other map making utility out there.


Also another reason, if they had some new type of format, it would be easily gotten used to.
Report, edit, etc...Posted by Red2Blue on 2005-02-05 at 22:28:40
QUOTE
One problem... THEY CAN'T! Got it? That would be IMPOSSIBLE. See, I M P O S S I B L E.

Reasons? Simple.

Explain how they can detect if a map was either made with Staredit or SCMDraft.

There's no difference since SCMDraft is based on Blizzard's code for making maps. The same goes for every other map making utility out there.


Also another reason, if they had some new type of format, it would be easily gotten used to.




Actually they could detect it,

tiles were supposed to be written with other tiles accenting the other tiles paired up, as it is supposed to be. There are always terrains that are on the left side, and terrains on the right side.

In effect tiles are SUPPOSED to be placed a certain way and they could detect that there are cerrtain terrains that are SUPPOSED to be together, they are paired together. Nowadays, we are using doodad terrains to place as tiles. These can be detected.

I have never seen the original editor place bogus terrain before NEVER. I read about the possible glitches of the original editor, and it said it was a 1/1000000 chance of a bogus terrain appearing. (bogus meaning, two terrains that are not supposed to be paired up.)



Proedit, StarForge, and all external programs do write in a different format.

Most times, it deals with the protection by adding Hex Strings to it. Thus changing the file encrpytion itself.

StarCraft can detect this...

Trust me, people have tried to create SUPER protectors, but ended up skrewing themselves over when StarCraft could no longer read the file due to the fact that it couldn't read within the "back door" left for the program to "understand" the map scenario.


Now shuddup... okay? IMPOSSIBLE is possible (in this case.)




And I was just saying you guys... geez....
Report, edit, etc...Posted by Deathknight on 2005-02-06 at 00:39:52
I wasn't talking about protection, I was talking about simple map making.

A) You don't need to make a map out of square tiles, you could use the isometric ones.

B) The way people are thinking here and Blizzard banning a ton of maps are extremely UNREALISTIC.


Actually Blizzard won't be able to detect it unless they greatly modify starcraft.exe. Besides, there's always a way to get around something. Also, doing that would have Blizzard lose customers. You actually think Blizzard wants to make a patch to get less money?
Report, edit, etc...Posted by MillenniumArmy on 2005-02-06 at 01:07:56
I am ardently opposed to the new patches' feature where it displays a minimap picture in the join chatroom. That would totally ruin like about a 1/3 of the really popular UMS games right now. Especially games where it relies on "unknown" terraining. This is like map hacking and i dont think blizzard would or could make it so that we can upload our own images rather than just the minimap picture.
Report, edit, etc...Posted by EzDay281 on 2005-02-06 at 01:39:14
"I have never seen the original editor place bogus terrain before NEVER. I read about the possible glitches of the original editor, and it said it was a 1/1000000 chance of a bogus terrain appearing. (bogus meaning, two terrains that are not supposed to be paired up.)"

Except, of course, that there are bugs that allow bogus terrain.
There was a bug that allowed, to some degree, square terrain with NORMAL Staredit.
Report, edit, etc...Posted by Rhiom on 2005-02-06 at 05:26:07
you never know, the patch might only display a picute of the map if it is under certain settings. such as melee, Tvb, etc... that way ums would still be discreate, and where are the .jpgs comen from? straight from the map?
Report, edit, etc...Posted by Deathknight on 2005-02-06 at 08:35:32
QUOTE
Except, of course, that there are bugs that allow bogus terrain.


Exactly. Example: Able to place doodads anywhere.


MA, I'll say it again. It will be a choice to display the minimap picture. Picture. A picture is another file. It's the most logical way Blizzard is making this. They're making everything else like WC3, so why would the way the minimap picture is displayed also change?
Report, edit, etc...Posted by Merrell on 2005-02-06 at 18:56:54
Since there will be map previews, (and it might only show terrain) we won't have to play the whole way through Dirty Tank Defenders will we wink.gif
Report, edit, etc...Posted by D-Von on 2005-02-06 at 21:20:19
or you could just go look at porn and save yourself the trouble of beating some game. tongue.gif
Report, edit, etc...Posted by Deathknight on 2005-02-06 at 21:35:43
Porn is for Kazaa, not Starcraft. That is my stand.
Report, edit, etc...Posted by RexyRex on 2005-02-06 at 21:43:44
QUOTE(Ðeathknight @ Feb 5 2005, 08:47 AM)
It will only change some major effects on player 13+.
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Why would that happen?
Report, edit, etc...Posted by Deathknight on 2005-02-06 at 21:59:44
Because they are read beyond certain memory. Every patch, the memory is changed and moved around somewhat.
Report, edit, etc...Posted by RexyRex on 2005-02-06 at 22:19:12
So does this mean that 2x and 4x speed will be gone? (Until we find them again)
Report, edit, etc...Posted by Red2Blue on 2005-02-06 at 22:23:17
Because p13+ units weren't supposed to exist.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-02-06 at 22:24:08
Hopefully not. I use patch 1.05 on my laptop,, and x2 and x4 speed works fine, so do things like player 2008. P161 always crashes, but that's the only problem I found with other patches. Unless they wanted to stop those thigns from happening due to their recent popularity, I think it sounds reasonable that those effects may not change.
Report, edit, etc...Posted by Forsaken on 2005-02-06 at 23:11:17
If nobody on SEN downloaded the patch, would there be a way to not have to do all of the research on new concepts with the 1.11b patch?


Because if everyone on SEN boycotted the new patch, we wouldn't have to worry about re-doing all of the old effects...

And I don't know many people on SEN that play public UMS maps anymore.
(There is an exception at times im not saying people NEVER play public games)
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