Anytime I use starforge on any of my maps, it removes the compression so the map is many times larger in size then it should be. Is there any way to make it so starforge continues to compress the sounds?
[center]Most of the time, you don't need to use .wavs, SF can do MPQ sounds. If you're using a custom sound... I dunno... I hear ProEdit compresses...[/center]
You could try opening the map with winMPQ or a similar MPQ editing program and compressing it with that. Maps without sounds shouldn't be much different in size, though.