thanks for your comments.
fatso: i didn't think that much about my map-making-rank. but i'm still in a phase of learning.. and additionally i hope this will only be the beginnings of my map making..
lisk: thanks man. i'm glad you like it.
puni: i'm glad you like them, too.
beer_keg: map #1: these 1x1 cliffs have a good reason to be and stay where they are. becaus they are in a place of the map, where you shouldn't be able to walk or look along with ground units. it makes it harder to attack the natural expansion, like it has been seen on dahlia. i could have used water instead, but that would have brought some problems with the cliffs, that line up with it. so these cliffs where the best way to solve the problem imo. you could can still call it waste of terrain, but i hope you see why i choosed to put it there.
map #2: thanks. finally someone who likes it as much as i do.
map #3: youre right. this might cause some problems, but i hope they wont be that big, because for it being an air map the main fights wont be on the ground.
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i've go another map, i would like to show you. i hope you will like it, download it and spread it all around the world..