in the editor they need a condition that says:"if x-player brings 1 unit to "here" for 10 seconds....then...: kill it?
like that..it would help me alot..because lets say you get stuck somehwere for 10 seconds...then youd be stuck forever...unless you have a wait..which screws up the map oo much...and still...it wouldnt work that good...
well its the only way it can work
Condition:
Bring unit to location
Action:
Wait 10000 milliseconds
Kill unit
but your right, i think that sucks, it messes up times for other triggers and has flaws, because no matter what, if you leave the location, the wait continues and if you re-enter the location at a bad time you would die.
Unless of course you take the time to use switches and canceling the wait and crap