Staredit Network

Staredit Network -> StarForge -> Starforge Protection
Report, edit, etc...Posted by Puni(F) on 2005-02-18 at 23:53:49
I just wanted to know if the protection system in starforge 2.2, Is the best one to use to protect your map's, Also is it better the GUEdit or Proedit?
Report, edit, etc...Posted by DT_Battlekruser on 2005-02-19 at 01:57:19
Proedit is the best protection available. I generally use Starforge on my maps because it is much faster than using another program and I don't care too much if my map gets stolen (though I don't want to leave the door completely open).
Report, edit, etc...Posted by BeeR_KeG on 2005-02-19 at 10:26:26
I suggest not to use Starforge protection because it will mess up your mini-map while in-game.
Report, edit, etc...Posted by Heimdal on 2005-02-19 at 11:08:56
QUOTE(BeeR_KeG[eM] @ Feb 19 2005, 10:26 AM)
I suggest not to use Starforge protection because it will mess up your mini-map while in-game.
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This "feature" only applied to "Final" maps, and was removed in version 2.2. Proedit is probably a more complete protection method, but neither SF nor Proedit can be cracked by SCU without a little hexing. If whoever is trying to steal your map knows the CHK format well enough, no amount of protection will save it from them.
Report, edit, etc...Posted by DT_Battlekruser on 2005-02-19 at 11:35:32
CODE
This "feature" only applied to "Final" maps, and was removed in version 2.2.


Gonna say; I haven't notcied any screwed up minimaps tongue.gif
Report, edit, etc...Posted by Puni(F) on 2005-02-19 at 11:57:17
Okay thank's people...I wanted to know because ive been working on a rpg for ever and finally finished it...And didnt want any body to steal it...Thanks
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