QUOTE(Yenku @ Feb 20 2005, 10:17 AM)
hmm, this map is, packed together. its a pretty cool map, but unbalanced.
1. The top and bottom bases have the two corner expansions to themselves.
2. If the top or bottom bases try to attack another base, the other player could just put tanks along the inside of the wall and kill everyunits without being touched.
3. The four players on either side are more in the map. They will be fighting much more than the top or bottom.
This map is ok. I give it 6/10, maybe even 7/10.
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Hmm, i could make the cliff surfaces thin to prevent any unit from going up on the cliffs. With this i can make quite alot of space, I could even put in a few paths at each of the corner players so then the top left,top right,bottom left, and bottom right resources will be able to be fought over.
Thanks for the feedback, im open to suggestions on this map too.