Trigger |
Description: |
[ | 4 ] Determine units size (No Unit) |
Players: |
¤ Current Player |
Conditions: |
¤ - Computer Brings atleast 1 observer to location "too small" |
Actions: |
¤ - Move all observer for computer to its little hiding spot |
¤ - Display text message Build a unit. |
¤ - Preserve Trigger |
Trigger |
Description: |
[ | 4 ] Determine units size (#2) |
Players: |
¤ Current Player |
Conditions: |
¤ - Computer Brings atleast 1 observer to location "medium" |
¤ - Computer Brings Exactly 0 observer to location small |
Actions: |
¤ - Move all observer for computer to its little hiding spot |
¤ - Display text message or set death count of units size. (Medium) |
¤ - Remove unit at location (the location it was made) |
¤ - Preserve Trigger |
Trigger |
Description: |
[ | 4 ] Determine units size (#3) |
Players: |
¤ Current Player |
Conditions: |
¤ - Computer Brings atleast 1 observer to location "large" |
¤ - Computer Brings Exactly 0 observer to location "Medium" |
Actions: |
¤ - Move all observer for computer to its little hiding spot |
¤ - Display text message or set death count of units size. (Large) |
¤ - Remove unit at location (the location it was made) |
¤ - Preserve Trigger |
Trigger |
Description: |
[ | 4 ] Determine units size (#4) |
Players: |
¤ Current Player |
Conditions: |
¤ - Computer Brings atleast 1 observer to location "Really Large" |
¤ - Computer Brings Exactly 0 observer to location "Large" |
Actions: |
¤ - Move all observer for computer to its little hiding spot |
¤ - Display text message or set death count of units size. (Really Large) |
¤ - Remove unit at location (the location it was made) |
¤ - Preserve Trigger |