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Staredit Network -> UMS Production -> H a L o [2] - SlaYeR
Report, edit, etc...Posted by Lithium on 2005-02-25 at 20:52:39
I'am making a Halo 2 game for BroodWar. It is a non-mass game of course. You are to kill everyone, based on what ever you choose the score to win. Heres a list what it is on the game.

- Able to choose either Spartan or Covenant Elite.
- Able to choose how many kills to win.
- All Weapons in Halo 2 is added.
- Vehicles that are available, ghost, scorpion, warthog.
- Changeable Weapon Sys, 2 Weapons Maximum.

Gameplay
You have one Zealot, either hero or non-hero. You are to kill other players what ever you choose to win at the beginning of the game. There is general ammos, weapons respawn after-awhile. Your able to carry only 2 weapons at a time. If you try to carry a new weapon when you have 2 weapon already, the one you are using, will drop.

- Others -
I will post gameplay, sound, and the map when it is ready.

- Because of Demaralicon RpG file has been deleted, the map has been paused, and all back up datas are out-of-date, It has been deleted before StarEdit.Net has came up with those storages.
Report, edit, etc...Posted by PearS on 2005-02-25 at 23:19:23
Ok how will you manage hit points dealing with weapon switching? I think you should have virtual hp. Like have drones underneath the player and when the enemy kills a drone it drops a deathcount or whatever down one and when it gets to zero they die. If you did this you could make it so the players could get run over by warthogs and ghosts and other vehicles. Thatd be fun fun!
Report, edit, etc...Posted by Puni(F) on 2005-02-26 at 01:51:48
Sound's like a pretty cool map, Only if you can manage all the trigger's, Sound's like it will be a cool map any way.
Report, edit, etc...Posted by TheDaddy0420 on 2005-02-26 at 02:55:05
Cool, sounds like a a lot of work though sad.gif.

When you get enough of this map lets see some screen shots!
Report, edit, etc...Posted by some_guy on 2005-02-26 at 04:17:43
I guess this is suppose to multiplayer halo 2 huh? I hope this comes out good, cuz it sounds fun. If only there was a way to make "board enemy vehicle" system. That would make it more fun. But it seems fine the way it is to me. Besides, I don't think that that kind of system can be made. Oh well, hope this comes out soon.
Report, edit, etc...Posted by TheOddAngel on 2005-02-26 at 08:42:29
Ya it can be made...
All you need is a dropship or something and when you "unload" The unit Board and you are beside an enemy veicle you take it over... Not that hard... You need 2 locations centering over the veicle thou...
1 for killing the player (smaller Location)
1 For Boarding (Bigger Location)

This map sounds good what units will be a spartin and an elite?
Report, edit, etc...Posted by DemonKilla on 2005-02-28 at 10:02:01
board enemy vehicle thats possible
just make a location folowing all vehicles and once u get to that location it gives that vehicle to that player i beilve thta possilble
Report, edit, etc...Posted by some_guy on 2005-02-28 at 16:07:41
I guess he should add it in, that would make the make even better, hopefully lol. But that would make it too easy if someone has a vehicle already wouldn't it?
Report, edit, etc...Posted by Lithium on 2005-03-01 at 17:49:23
Spartan will be a hero zealot, and Covenant will be a Zealot with all upgrades.
The weapons might come different, when that happens, the Spartan will be a Defiler, and Covenant will be the Unclean One, if i need it virtual HP, meh, working on teh map..
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