Staredit Network

Staredit Network -> Concepts -> Moving terrain...
Report, edit, etc...Posted by www.com.au on 2005-02-26 at 08:09:24
Im not sure if this is the right board.. but anyway...

do you think terrain could be moved? yeh.. see ive had this idea in my head that maybe terrain , or doodads could be moved...

Ok, my idea is that, well, you know how units, are just a picture, being told by the map to put that picture in a certain location. see now what if we cut out bits of terrain and gave them the effect as unit? then sc would think it might be another unit, and place the picture thier, but you could make triggers to create terrain tiles and so-forth...
It would be like.. bullets in sf.. cutouts that looklike something..

imk sure that there would be manyproblems with this.. and maybe even the program (sc) not being able to read it.. but maybe, iff we had like 10 people working on it, they could work it out? i dont know..

but can you imagine how great it would be?!?! opening up new possibilities!!

Report, edit, etc...Posted by (U)Bolt_Head on 2005-02-26 at 08:11:41
Creative thinking, but No.
Report, edit, etc...Posted by www.com.au on 2005-02-26 at 09:14:02
why not??
Report, edit, etc...Posted by Drakiel on 2005-02-26 at 10:09:05
Very good idea, but not possible. Wanna mod? ;op (Modding is the answer to everything)
Report, edit, etc...Posted by CheeZe on 2005-02-26 at 10:46:04
I don't think modding is even possible with this. Units and Terrain are two seperate layers. =/

I guess you could add the picture of a terrain to a unit in the mod though tongue.gif
Report, edit, etc...Posted by KrAzY on 2005-02-26 at 11:07:55
Hmm I did that before tongue.gif
Report, edit, etc...Posted by LegacyWeapon on 2005-02-26 at 13:03:22
To move terrain, just centerview on locations. Then it will appear that the terrain is moving tongue.gif
Next Page (1)