QUOTE
thats really cool does it show up under fog of war?
well, no, it's not fully freeze, and anyway, the building is belong to computer, so you won't have vision. (oh and I never tried to make the AI share vision to see if we can see it, thing to test)
QUOTE
Golly so many people trying to discourage him...
I hate that about 40% of the people in SEN.
Congratulations man! That's an awesome find!
Heck I've been wondering (but never pursued a solution) how to fix that for the longest time.
Thanks
QUOTE
My question is.... what was that about P14 being unstable?
If the map works once, won't it always work?
Or is it like... random crashes?
I thought each gameplay was the same.
Well it never crashed for me since you use a bunker, but don't use supply depots or other unstabble buildings, I can't say if it NEVER crash, but i tested it some couples of times and never crashed for me (PC only !!!)
QUOTE
Scanner sweep for p14... extremely unstable for any units preplaced or created within the time it takes for a scanner sweep to end. Make sure you know what you're doing before making a map with it. That is my advice.
You're true (DK is never wrong lol!) but you could maybe add a Loading into the map and sometimes you have maps that players don't have own vision and it take times to apply vision, so it could be done at the same time, and it would be a real Loading lol ;p
ADDITION : And sometimes you could aslo add some copy/past/modified display text like "The house of the Haunted" by (U)Bolt_Head lol, that is the better exemple i have
QUOTE
Scanner for player 14 makes the game super fast, I did it on my melee map before but I'm not sure about this one
Well, with all i tested, It make probably x2 while the scanner don't end but, after that its normal, i think.