I had to use the screen shots from starforge because starcraft is temporarily down.
I had to watch the thumbnails load...
Anyways, those Yomato gun srpites won't stay in the game forever, they will dissapear. Most of it looks pretty good except the pyramids and the stair cases which have some blocky terrain.
I don't like the yellow lines, I think you can see it in starcraft, because remember the waterfall? theres a light blue line forming like a square on top left of the sprite
Okay first of all why the hell are those images 2 megabytes each? Secondly, I favor using sprites artistically but that is just rediculous. You used non in-game sprites to make pictures in the map editor. This is a MAP terrain form. You may as well have used photoshop.
Well hello to you too. I didn't know if some of those were in game or not.
Ok usually I don't complain about sprites ... but I think you reached your sprite limit with that thing. And you didn't even use them to cover up the blockyness you could have prevented by taking more time to do the terrain.
I would rate this a 3/10. Sorry dude.

on scmdraft, you can change the limit for sprites
QUOTE(FaZ- @ Mar 5 2005, 12:36 AM)
Okay first of all why the hell are those images 2 megabytes each? Secondly, I favor using sprites artistically but that is just rediculous. You used non in-game sprites to make pictures in the map editor. This is a MAP terrain form. You may as well have used photoshop.
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The yellow ones are in game sprites. They work. They are the things that make up the waterfall.
QUOTE(krazydrunkking @ Mar 5 2005, 02:19 PM)
on scmdraft, you can change the limit for sprites
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Actually you can't change the sprite limit in Starcraft.
The terrain isn't that quite impressive at all. It's just a bunch of doodads one on top of the other.
you dont need the sprites because the temple terrain sitts on top of jungle anyways so if you used a normal isom tool it would blend the temple and jungle together,
TOO MANY SPRITES!!
i know spprites look cool but thiat is over the top, dont mean to be rude but try the isom tool and try improving the stairs

I think the yellow things should be replaced with halluctions or just get ride of the posty things altogether...
Looks good tho
Man you guys grade tough but ill keep practicing though.
.... Those pyramids sucked. At least use the ones in my sig (it's a custom brush) . Also, you might have reached the sprite limit just makin that terrain

. I'll give it a 4/10 because it looks purty.
QUOTE(BeeR_KeG[eM] @ Mar 5 2005, 03:35 PM)
Actually you can't change the sprite limit in Starcraft.
The terrain isn't that quite impressive at all. It's just a bunch of doodads one on top of the other.
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to expand on this, the sprite limit changer thing allows you to place more on the editor, but when you play it on SC, it is meant to read only a certain amount. so i think it crashes sc.
but anyway, i think this looks pretty cool. and yea there are a buch of un needed sprites.
Another thing, don't save it in like BMP format or whatever that is.
It is a .jpg format but I don't know why it is such a large file. If it was Bmp I could understand...
its cool! just a little blocky at the stairs and pyramid... but i like it!
guys, u gotta get a mac! i didnt have to load the images! they were there instantly!
Having a mac won't load images faster. That is based off your internet connection.
The fact is, pblemhacker took BMP files and renamed them to JPG. Don't believe me? Download it and open it in a hex editor.