Staredit Network

Staredit Network -> Concepts -> intrest system
Report, edit, etc...Posted by axblader on 2005-03-05 at 20:07:44
well let's say you have $100. the intrest rate is 10%, so you'd get $10 per/turn.

in the game you can do this too.

first, when you gain minerals, you add 1 death to "intrest".

when the turn is up, you subtract every 10 intrest(10%) and add 1 mineral. and you add 1 to "temp", which holds how much intrest you have, so the value wont be lost.

when you have less than 10 intrest then you give the temp back.

and also you can have a check system. if they have more intrest than minerals, substrct the intrest.

il attach a map, with the general idea, i dont know if it works...
Report, edit, etc...Posted by chuiu on 2005-03-05 at 22:51:59
You mean like this?

[attachmentid=5982]
Report, edit, etc...Posted by axblader on 2005-03-06 at 00:32:14
er...your system is so confusing though.

plz name some of the things if you want to.

but your strat it to do it it pretty cool.

so first you take away all your minerals then you set it as deaths then u give it back +1 per 10.

ok then, your way is better.

\me sighs

crybaby.gif

ok then, ya im out of ideas.
Report, edit, etc...Posted by BeeR_KeG on 2005-03-06 at 19:36:08
I believe that it can be done much easier by using my Digit System.(Look in my signature).
Report, edit, etc...Posted by axblader on 2005-03-07 at 17:28:45
i thought about that system a long time ago. im talking about minerals, it is a whoel different thing, since you dont have as many variables.

plus, you dont need 70 triggers do you? i think around 10000 kills would be high enough. so thats, around 5 triggers for the digits, 1 for money? then the other triggers.

but if im wrong, forgive me.


also the subtraction part is ez.

just check, if you are subtracting and you have less of the other number. get a nymber from higher up and subtract 1 and add 10(?) to the current one. simple math you learn in 3rd grade.
Report, edit, etc...Posted by chuiu on 2005-03-07 at 17:43:40
I just updated my map. It now does the interest instantly (up to 9999 minerals, that is). And Gas = previous mineral amount (the amount the interest was calculated from).

[attachmentid=6053]
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