Staredit Network

Staredit Network -> Terrain -> Thin wall on ruins.
Report, edit, etc...Posted by Wilhelm on 2005-03-16 at 20:05:10
Although not extraordinary, I like it. I don't intend to use this, but I might. Anyways, here is the result of me messing around with that little pyramid doodad.
Report, edit, etc...Posted by UBCS on 2005-03-16 at 20:22:23
You really need to go back and fix the blockyness. Good idea but without the blockyness it would be a hell of alot better. Nice and creative though.. Good try.
Report, edit, etc...Posted by Fortune on 2005-03-16 at 20:23:44
The vertical slant is way too out of proportion with starcraft's normal terrain. It makes the map look really strangely slanted—you might want to work on that.
Report, edit, etc...Posted by Rantent on 2005-03-16 at 20:24:28
It's kinda blocky, but I see why you would like it. Every time I look at it I can picture this little ball bouncing around inside the box. biggrin.gif
Report, edit, etc...Posted by warhammer40000 on 2005-03-16 at 20:28:46
Its blocky and... whew! its like a optical illusion... blink.gif its all like- is it going upwards, or level.... but its okay... biggrin.gif
Report, edit, etc...Posted by D_Scypher on 2005-03-16 at 20:36:02
Heh, it's like that optical illusion of stairs going down... yet being higher... but it's relative to... gah my head!
Report, edit, etc...Posted by glytchur on 2005-03-16 at 21:39:46
really interesting, but ya its blocky at areas and looks slanted, but its pretty cool...
Report, edit, etc...Posted by Wilhelm on 2005-03-16 at 21:57:19
As I said, it's nothing extraordinary, and it's not really intended to fit in with Starcraft's normal terrain. I was simply experimenting.
Next Page (1)