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Staredit Network -> UMS Production -> <CKX>Resident Evil X Beta 2.0
Report, edit, etc...Posted by UBCS on 2005-03-20 at 16:00:59
[center]<CKX>Resident Evil X[/color=gray]Beta 2.0[/color][/center][/size]

I am remaking CyanKnightX's <CKX>Resident Evil X Plus G4. It has been my favorite map since i could remember. I have always been so addicted to it and i would enjoy remaking it. It will have several simularities and will be very hard. If anyone else enjoys the map as much as i do they may be able to help me redo the story line and terrain. After i finish my storyline i will post it in here so please come back frequently. SS's coming soon...
Report, edit, etc...Posted by PearS on 2005-03-20 at 19:11:34
The map was kinda fun but really unorganized and messy. Especially that shitty intro and gameplay explination in the begging...nothing but eyesores. I really liked how he used the actual doors of the terrain as doors. Other than that it was just another zombie hunt...no big deal. If you remake it add some cool features and systems...and get rid of some of those lame 'spells'. Oh ya, do you have permission from him to remake it?
Report, edit, etc...Posted by Fortune on 2005-03-20 at 20:46:52
QUOTE
[/color=gray]Beta 2.0[/color]


Virus, I believe that grey is spelled with an e, as opposed to gray. You may want to fix that, it will confuse some people, I'm sure.

In any case, I guess this could be cool if you keep with it and do a good job with it. Resident Evil maps just seem to be way too unorganized and rushed.

The only Resident Evil maps I've ever really enjoyed were that of Panzer_Kavalier who remains to be seen on Starcraft in ages.

Good luck with it, put some effort into this map.
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