I don't see how putting alot of time on a melee map means the map actually is better

, I put countless hours on my Full Moon map, and it ended up in a major crash xD. But enough of this.
I kinda agree with Yenku. I don't particularely want to make the 2 "island" expansions easily reachable. Yenku has a point: By that time, both races will have dropping and/or air capacities; it won't matter anymore that ground troups can access all the mineral expansions easily.
I'd have to agree, though, with Beer about that the middle area is a TINY lil bit too wide. Can't think of anything to do with this, though. I believe the wide area already allows for decent flanking.
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i never said time helped with maps, i basically was saying that you put time into it which shows your interest and care.
The middle is not to wide, it allows for microing in battles.