Staredit Network

Staredit Network -> StarForge -> Blank Triggers
Report, edit, etc...Posted by Montgomery on 2005-03-26 at 12:16:23
When I make a trigger in SF now and then save it, when I double click on it to go back and edit it, there's nothing in there. No text. Nothing.

Any explanation? This is really holding back my map development.
Report, edit, etc...Posted by KaboomHahahein on 2005-03-26 at 12:24:06
Did you select which player(s) the triggers belong to? If you don't they won't appear.
Report, edit, etc...Posted by DT_Battlekruser on 2005-03-26 at 13:06:00
Conditions and actions without a semicolon --> ; <-- (this thing) will be automatically deleted when you save your trigger. End every line with a semicolon, always.
Report, edit, etc...Posted by KaboomHahahein on 2005-03-26 at 14:04:02
It won't let you save it if you don't put a ";". The action/condition won't be reconized so Montgomery probably forgot to select who the triggers belong to.
Report, edit, etc...Posted by DT_Battlekruser on 2005-03-26 at 14:47:36
Lol, I guess I haven't missed semicolon with latest version. It used to do that, I remeber.
Report, edit, etc...Posted by pimpinelephant on 2005-03-26 at 16:06:59
Yeah this always happens to me, but what the others have said is what was wrong with my triggers.
Report, edit, etc...Posted by Heimdal on 2005-03-26 at 23:56:23
You're probably missing some syntactic thing that isn't being caught by the compiler. If you post the triggers you're trying to save here we can probably find the error for you. If you need an example of how to work the syntax, create a few triggers in SE and then open them with SF.
Report, edit, etc...Posted by Montgomery on 2005-03-27 at 10:20:04
I've been making trigger with StarForge for a good while, but all of a sudden it just stopped working.

I actually didn't put in the semicolon at first, but when I went in and remembered to use it, it still didn't work. And yes, I did remember to put in the players. Here's an example: a very simple trigger, all of two lines.


null
Trigger
Players:
¤ Player 1
Conditions:
¤ Player 1 brings 1 any unit to anywhere
Actions:
¤ Give all Player 12 buildings at Vienna to Player 1


Simple as that.

EDIT: Oh... kay... it works now for some reason. I didn't do a single thing different, but it works. Oh well. Thanks for the help everyone.
Report, edit, etc...Posted by Heimdal on 2005-03-27 at 10:48:09
That's not Starforge syntax. You sure you're not using TrigEdit or GUEdit?
Report, edit, etc...Posted by KaboomHahahein on 2005-03-27 at 16:27:25
No, I mean select the players. The checkmark thing. Where you click on the boxes to select. I did not mean the players in the trigger.
Report, edit, etc...Posted by axblader on 2005-03-29 at 17:18:40
well you can have blank triggers, you know. i once made a trigger with nothing in it except a comment. it saved it. but i dont think you can run it.
Report, edit, etc...Posted by Heimdal on 2005-03-29 at 21:40:45
You can create triggers without any actions or conditions. It won't do anything, of course.

A trigger without conditions I think will never fire, but it might always fire...I can't remember exactly.
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