I saw rantents version of this, which wasn't that bad. And i said you could created some pretty awsome walls with it. So i made this, 1 to ruins and 1 to jungle. Also i made a little hole in one wall to give it an old looking effect. Like it was blown up in a battle.
Here it is


Pretty cool...I have never seen this done before (Don't know if it has) but it looks awesome. I could think of plenty of maps that could use this technique. Although, if you could. Try and touch it up a bit, looks quite blocky at parts, but overall it looks really cool. Great for a fortress type look. That broken wall section also makes a real dramatic evect.
pretty good, only some minor blockiness which i doubt could be fixed. nice job boneless
Hehe, thanks for giving me some cred, but you expanded on this quite a bit past what I had in mind for it.

That second picture is the best. Nice work. Have you tried this on other tilesets?
i like the look of old abandonded stuff and this look awesome...
I like the second one since it's less blocky
Yea the second one was to show the concept, without blockiness, then i experimented on the rest on the first photo.
TM at second glance I begin to appreciate it more. Very well done [on #2].
Ha! just what i need for my RPG, thanks triggamasta. #2 looks the best since #1 is kinda blocky.
I am definatly going to use this in my RPG when My comp is fixed...
wait, i just realize that tehre was grass. can you possible make it so there is no grass?
The back side could link to bridge to dirt tiles, but the front, (I think) has to stay grass.
EDIT: I just looked at theoretical humans temple interior, and it seems he solved the problem, it's still blocky, but it seems managable.