Staredit Network

Staredit Network -> Terrain -> Thined ruin walls
Report, edit, etc...Posted by TRiGGaMaSTa on 2005-03-29 at 20:40:16
I saw rantents version of this, which wasn't that bad. And i said you could created some pretty awsome walls with it. So i made this, 1 to ruins and 1 to jungle. Also i made a little hole in one wall to give it an old looking effect. Like it was blown up in a battle.

Here it is
user posted image

user posted image
Report, edit, etc...Posted by Sipher on 2005-03-29 at 21:09:00
Pretty cool...I have never seen this done before (Don't know if it has) but it looks awesome. I could think of plenty of maps that could use this technique. Although, if you could. Try and touch it up a bit, looks quite blocky at parts, but overall it looks really cool. Great for a fortress type look. That broken wall section also makes a real dramatic evect.
Report, edit, etc...Posted by Urmom(U) on 2005-03-29 at 21:24:03
pretty good, only some minor blockiness which i doubt could be fixed. nice job boneless
Report, edit, etc...Posted by Rantent on 2005-03-30 at 01:55:14
Hehe, thanks for giving me some cred, but you expanded on this quite a bit past what I had in mind for it. cool.gif
Report, edit, etc...Posted by Paella on 2005-03-30 at 06:02:20
That second picture is the best. Nice work. Have you tried this on other tilesets?
Report, edit, etc...Posted by glytchur on 2005-03-30 at 09:45:22
i like the look of old abandonded stuff and this look awesome...
Report, edit, etc...Posted by KrAzY on 2005-03-30 at 09:47:16
I like the second one since it's less blocky
Report, edit, etc...Posted by TRiGGaMaSTa on 2005-03-30 at 10:21:15
Yea the second one was to show the concept, without blockiness, then i experimented on the rest on the first photo.
Report, edit, etc...Posted by Paella on 2005-03-30 at 16:35:42
TM at second glance I begin to appreciate it more. Very well done [on #2].
Report, edit, etc...Posted by PodFedJay on 2005-04-02 at 11:28:51
Ha! just what i need for my RPG, thanks triggamasta. #2 looks the best since #1 is kinda blocky.
Report, edit, etc...Posted by TheOddAngel on 2005-04-04 at 13:23:48
I am definatly going to use this in my RPG when My comp is fixed...
Report, edit, etc...Posted by PodFedJay on 2005-04-04 at 16:14:36
wait, i just realize that tehre was grass. can you possible make it so there is no grass?
Report, edit, etc...Posted by Oo.ZeALoT.oO on 2005-04-04 at 17:02:46
orgasmic
Report, edit, etc...Posted by Rantent on 2005-04-04 at 18:23:10
The back side could link to bridge to dirt tiles, but the front, (I think) has to stay grass.

EDIT: I just looked at theoretical humans temple interior, and it seems he solved the problem, it's still blocky, but it seems managable.
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