For the ones who haven't guessed it yet, the automodder thing was an april fools joke. There is no such a program, but that doesn't mean that everything was fake. In fact, a program like that is possible, and the idea was from MM-Heimdal and Tuxedo-Templar back at BF when SF was first announced. The idea was to include a mod in the map mpq and a program running on the background reads the mod and changes the values in memory. The problem is that after each patch the memory addresses change and I would have to find all the new addresses again.
A proof of that it works is memgraft. Memgraft allows the users to mod the techtree, wich is hardcoded into SC, and it does it changing values in memory after SC loaded it.
An alternative idea is call the functions that load the data in SC, so they reload all the data again from the mpqs, but I don't have the dissassembling skills to do so

So there might be a program like that in the future.
About my secret project, yes, there is one, but its still secret ;P
I wanted to say also that I didn't edit any replies, that was ip's idea, and ip did everything, I just posted the news and stayed looking at the funny replies (some of them were really funny!

)
And I made this news topic for a second reason: I'm going on vacations today for a week, so I won't be around in a week. You can start now the no-Clokr's party

As a side note I wanted to say that SCMD2 won't load wc2 maps, it was SI's april fools joke and ask you if you saw google's april fools joke:
googlegulp, wich is quite funny
