Staredit Network

Staredit Network -> Terrain -> 4 way waterfall
Report, edit, etc...Posted by axblader on 2005-04-04 at 23:19:36
user posted image

im gonig to improve it soon!

never seen this before though.
Report, edit, etc...Posted by Yoshi da Sniper on 2005-04-04 at 23:49:16
Sorry to say, but its not a 4 way waterfall. Its the letters AX with the same water tile with a piece of land coming out of it. Detail counts wink.gif
Report, edit, etc...Posted by TRiGGaMaSTa on 2005-04-05 at 00:25:58
Haha yoshi, i love your way with words. I couldn't have described this marvelous photo better. tongue.gif
Report, edit, etc...Posted by Wilhelm on 2005-04-05 at 04:22:31
Yoshi just saved four kittens. Gj.
Report, edit, etc...Posted by TheOddAngel on 2005-04-05 at 07:45:35
Howd he save them if they wernt gona die in the first place?
I dont even see isom terrain... just a bunch of squares...
Report, edit, etc...Posted by Volcove99 on 2005-04-05 at 13:01:49
Uhhh this doesn't even look remotely like anything at all...
Report, edit, etc...Posted by Sipher on 2005-04-05 at 14:13:44
QUOTE(Theoretical Human @ Apr 5 2005, 12:22 AM)
Yoshi just saved four kittens. Gj.
[right][snapback]180752[/snapback][/right]

I thought kittens didnt die anymore? DK took it out of his siggy I believe. WATERFALLS FOR EVERYBODY! (J/k Dont overdo it)
Report, edit, etc...Posted by Deathknight on 2005-04-05 at 15:42:42
That doesn't mean I don't keep count...

Good terrain requires a 3-D perspective. You need to make 2-D images appear to be 3-D, and that is the goal using tiles and sprites.
Report, edit, etc...Posted by Yoshi da Sniper on 2005-04-05 at 16:33:03
QUOTE(Ðeathknight @ Apr 5 2005, 03:42 PM)
That doesn't mean I don't keep count...

Good terrain requires a 3-D perspective. You need to make 2-D images appear to be 3-D, and that is the goal using tiles and sprites.
[right][snapback]180911[/snapback][/right]

Seeing how the starcraft universe is generally isometrical, and the fact that nice terrain only looks great when its isometical, you want to keep it like that.
Report, edit, etc...Posted by axblader on 2005-04-05 at 18:10:42
aha, i know, i wasnt trying to make it nice, i would just posting an idea i had.

though i could make it 3D with a lot of work, but im busy with my map right now, i always do terain last...
Report, edit, etc...Posted by BeeR_KeG on 2005-04-05 at 18:27:39
Terrain should never be done last. Terrain should be first so that you can see where the players will be playing.
You will also have to move locations once you start making the terrain after making the triggers.

It's just a logical order to ease the amount of work needed to make a map.
1. Terrain
2. Unit Placement and Properties
3. Locations
4. Triggers
That is the most efficient way to make a map.

Also it is imposible to make a 4 way waterfall and even more imposible to make one that isn't isometrical making sides go directly up, down, left and right.
The bottom part you can easily make but the top part is plain imposible because you can't rotate tiles, it'll always look going like it's droping from an upper part in the higher row dropping into a lower part at a lower row. You can't have a waterfall droping from a row lower than the one in which it will drop.
Also the side waterfalls would need to be at an angle to make it look like it's dropping at a 90 degree angle like in the picture. You would need to rotate the tiles 45 degrees.
Report, edit, etc...Posted by MapUnprotector on 2005-04-05 at 18:29:30
I also find it easier to actually KNOW what you want to make before even doing the terrain. If you suddenly change your mind about something after doing terrain and triggers and units which will affect all of those then you have to change everything. Its especially annoying when doing complicated trigger systems
Report, edit, etc...Posted by u_dunu_who_me_is on 2005-04-05 at 18:35:24
Right now this is a pointless post. Even if your waterfalls didn't look good, you should still keep the pictures posted so other people can actually know what everyone was talking about.
Report, edit, etc...Posted by Rantent on 2005-04-05 at 19:16:44
The picture is still, posted, I guess you just can't see it...
QUOTE
If you suddenly change your mind about something after doing terrain and triggers and units which will affect all of those then you have to change everything.
This happens all the time with me, which is why I haven't really released anything. It is a very frustrating process.

and Ax, about your water fall, I have to agree with everyone here that it's not great, but I have yet to see a waterfall that rolls forward, like yours sorta did, rather than dropping strait down like most out there. wink.gif
Report, edit, etc...Posted by mobomojo on 2005-04-06 at 01:13:20
You shouldnt blatantly plug your own name into the terrain like that.
Report, edit, etc...Posted by LordVodka on 2005-04-06 at 02:50:39
QUOTE(Yoshi da Sniper @ Apr 4 2005, 10:49 PM)
Sorry to say, but its not a 4 way waterfall. Its the letters AX with the same water tile with a piece of land coming out of it. Detail counts wink.gif
[right][snapback]180684[/snapback][/right]

Well that's a shot straight in the creative heart now isn't it? lol
Report, edit, etc...Posted by Yoshi da Sniper on 2005-04-06 at 07:46:50
Critizim. I gave a suggestion to make it better. Detail.

Everyones not required to say OMG ITS GREAT, but nobodies allowed to insult. We're all trying to get better a map making, its the reason majority of you are here.
Report, edit, etc...Posted by Volcove99 on 2005-04-06 at 11:45:09
aGREED ermm.gif
Report, edit, etc...Posted by SirKillzAlotofPPLZ on 2005-04-07 at 17:53:35
god, i think my tummy ruptured... what a pathetic atempt at 4way waterfall man... comon... im sorry but even newbs have thier opinions...
Report, edit, etc...Posted by RexyRex on 2005-04-07 at 18:42:05
You could have done better. blink.gif
Report, edit, etc...Posted by MapUnprotector on 2005-04-07 at 18:55:38
I'm sure you could have put more effort into it smile.gif

You are right about one thing though, I have never seen this before biggrin.gif
Report, edit, etc...Posted by Fortune on 2005-04-07 at 20:00:47
I'm not meaning to criticize, but it's nothing to say "OMG GOOD WORK KEEP IT UP," to. It looks like a bunch of blue rocks surrounding a clan logo to me—where's the water that is "falling?"
Report, edit, etc...Posted by warhammer40000 on 2005-04-07 at 20:13:53
Sorry, but this looks like one water tile place over and over again in 4 different spots. Try to make it look like a real waterfall, no squarness and make it 3Dish. Try again! happy.gif
Report, edit, etc...Posted by MapUnprotector on 2005-04-07 at 20:17:13
Lol I wonder what people would have thought it was if you hadn't said from the beginning it was a waterfall. My first guess would have been AX
Report, edit, etc...Posted by Fortune on 2005-04-07 at 20:19:38
I would have guessed it was a piece of terrain placed on a bound or the center of a fastest melee map, Devilesk.
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