At SEN we have 3 categories of sounds: Music, effects, and other. What would you say if those sounds were available to you always in your patch_rt.mpq file? Who wouldn't want to stick no sounds in their map yet still play them in game? By utilizing the "size-less sounds" method people can keep their maps at an all time low filesize and provide a standard solution for sounds in maps. That way the only thing anyone needs to do to play that sound is have it in the proper place in the patch_rt.mpq file to hear sounds played in your map!
What does this all mean? Small map sizes with as many sounds as many sounds as you want in them!
This is what I propose. Everyone considering using sounds in their map will use sounds from the DLDB or upload their sounds to the DLDB if they aren't already there. Everybody who wishes to use the OSF format can send me a PM signing themselves up for a ... let's say "weekly digest" of what sounds have been uploaded. I will PM people every friday.
PM me with subject "I LOVE OSF
" to receive PM's about updated sound files An example PM would look something like this:
QUOTE(Subject: OSF Update: 2 new sounds!)
Here is the tutorial link to show you how to add sounds to MPQ files and to Maps:
http://www.staredit.net/index.php?tutorial=179 And here is the link to a test map to show you it in action, unlocked to help you:
http://www.staredit.net/index.php?download=2686 Now once you have finished this and your map has been tested and works great you can simply display some text saying your map is OSF (open sound format) compliant and the instructions to hear those sounds are found at SEN. Something like:
QUOTE
This map has some Über sounds, but you probably can't hear them!
Go to
http://www.staredit.net and search for information about the Open Sound Format (OSF)!
I hope everyone can appreciate and use this to it's fullest! Abuse the power of an MPQ file and embrace quicker downloads in BNET!
ALSO:
If you submit a map to the DLDB that is OSF compliant. You should have your mapname like "My Gosu Map (OSF)". And you should link people to sounds in the DLDB that are used in your map. That way people can also selectively modify their MPQ files to work with certain maps if they want or if they don't want to download a lot of sounds.