QUOTE(Ðeathknight @ Apr 7 2005, 10:03 PM)
This crap would be extremely useless for an actual map, there's probably so many sprites it'll lag anyone. Since the new patch, any units/sprites above 228 are altered. 249 crashes. Spawning pools can't spin, and I know what you said was bullshit.
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Umm, their units not sprites.
Yes, this is the new patch. Under the old one 233 crashed or didn't do anything. Under the most recent patch unit 233 was altered from nothing to a cloaked cystal and such.
Spin??? Oh I see why your confused. You can't seletect those units, so therefore you can' move them. If you could, then there would be problems.
Also, those are kinda harsh words?
You know what I said was BS? What did I say that say that was such BS???
The cystals aren't one unit. The screen shot is a formation of around 300 unit 233s in a decrotive patern.
Try it your self deathknight. Place a unit 233 on the map and load it. If it's owned by you or a player you share vison with you can see the unit without a detector.