i deleted my post, sorry i thought we were going to start with 3000...
look at m.r.bobs post for your units puni.
[sub]btw puni, you got your name from the player unit restrictions section of the chk right?[/sub]
EDIT: Just hit silver(not gold yet); 1220 is a building that looks like cloaked minerals, stays on top, can be walked on and provides 114 supply
EDIT 2: Just finished 1200-1230 here they are:
CODE
1200- mineral chunk in SF- crash
1201- mutalisk death- leaves behind 2x1 of buildable creep
1202- cloaked minerals that you can walk under produces creep as 1201
1203- cloaked mutalisk death
1204- egg in SF - does nothing
1205- lair in SF - cloaked mutalisk death
1206- ultralisk caveren in SF - crash
1207- 1201
1208- white dot in SF - wraith shot sound + crash
1209- photon cannon in SF - crash
1210- assimilator in SF - crash
1211- scourge in SF - crash
1212- discolored hydralisk spines in SF - crash
1213- bunker in sf - 1201
1214- bunker in sf - crash
1215 - 1211
1216- factory in sf - crash
1217- WTF in sf - 1203
1218- machine shop in sf - 1203
1219- 1203
1220- cloaked minerals - crash on click - is a BUILDING provides 114 supply and takes 1. IS AN AIR UNIT- requires further testing
1221- white dot in sf- 1203
1222- protoss becon in SF- crash
1223- scourge in SF- nothing
1224- factory in SF- nothing
1225- crash SF
1226-1227- nothing scourge in SF
1228- nothing sheild battery in SF
1229- WTF in sf - nothing
1230- archon attack in sf- nothing
Edit 3: done with 1230-1250
CODE
1230- archon attack in sf- nothing
1231-1223
1232- nothing - tank in SF
1233-1239 nothing, various units in SF
1240-crash, control tower in SF
1241-defiler death, creep as 1201
1242- scourge, crash on select, provides 118 control. makes it so all zerg units take 0 control but takes 8 control!!!
1243-1211
1244- psi emmiter, crash
1245- discolored rock sprite in sf- crash
1246-covert ops in SF- provides 118 control
1247-1211
1248-discolored door in SF- crash
1249- power plant thingy in sf- crash
1250- discolored rock sprite in sf-crash
edit 4: getting weird! next 20
CODE
1251-1211
1252- gateway in sf- crash
1253- factory in sf- crash
1254-1253
1255-1211
1256- provides 116 control takes 1- crash on click
1257+1258- 1253
1259-1211
1260- consume in sf- crash
1261- 1253
1262- overlord- crash-click. IS A GROUND UNIT! provides 114 control.
1263-1211
1264- hydra in SF- crash
1265- hydra in SF- makes a boom sound but marine death
1266- 1264
1267- 1211
1268- scanner sweep that is clickable and stays there, but not targetable by anything but splash effects
1269- certabrate in SF- crash
1270- scourge, ground unit. provides 116 control
oh ya, and i was thinking, if only there was a way that we could have a post or something that we can all edit so that you can see all of them units at onece
Edit 5: nothing that did anything
CODE
1271-1211
1272-1274- lair in SF, nothing
1275-1223
1276-1278-dragoon in sf-nothing
1279-1223
1280-assimilator in sf-crash
1281-assimilator in sf-nothing
1282-1281
1283-1223
1284- gateway in sf- nothing
1285- photon cannon- nothing
1286- golaith head in sf- crash
1287- 1211
1288-1290- discolored temple in SF- nothing
edit 6: Hey, any1 other that me testing yet?
CODE
More!
1291-1223
1292-vulture in SF- nothing
1293-Dropship in SF-nothing
1294-Dropship in SF-crash
1295-1211
1296-bunker in sf nothing
1297+1298-1292
1299-1223
1300-1284
1301-1296
1302-1304- diffent units in sf- nothing
1305-macine shop in SF, VERY LARGE UNIT SIZE, crash if placed in legal
terrain
1306-minerals in SF- nothing
1307-1223
1308-protoss beacon in SF-nothing
1309+1310- control tower-nothing
Nothing AGAIN! WEEEEEEEE!