QUOTE(krazydrunkking @ Apr 18 2005, 03:29 PM)
Umm that happens, if color is beyond 11.
[right][snapback]190628[/snapback][/right]
A buffer overflow. Lemme explain:
It loads into memory 12 colors. After those 12 colors it loads another unrelated data.
When it has to display color 4 it goes to the memory place where the first color is stored, and counts 4 colors more.
If it tries to display color 15 it'll go to that place and count 15 colors more, so it will read wrong data thinking that it is a color.
Result: An unpredictable color will be shown that might even change when you do something in the map.