Report, edit, etc...Posted by Red2Blue on 2005-04-19 at 17:43:42
Starforge hates wavs...
I import my sounds, only to get annoying errors when I open it in starforge and save, later opening it in a regular editor.
WHY!? WHY!? OH WHAT A WORLD!...
I find that it totally rejects sounds. You have to import sounds through SF to make them work... the problem? It adds a "scratch" sound to the wav (if its long enough). So its a lose lose situation...
What to do now...
Report, edit, etc...Posted by chuiu on 2005-04-19 at 18:27:53
Use SCMDraft 2. It doesn't kill your sounds.
Report, edit, etc...Posted by Red2Blue on 2005-04-19 at 19:24:53
lol.... so it IS all about SCMDraft2
Chuiu loves that SCMD2... =)
Report, edit, etc...Posted by O)FaRTy1billion on 2005-04-19 at 21:39:21
I hate SCMD all together. And with Starforge, you just add sounds last. I add sounds with Starforge and it works everywhere; or edit them with Starforge.
Report, edit, etc...Posted by axblader on 2005-04-19 at 23:26:08
gah, use OSF, there, solved(i think)...jsut import from MPQ as virtual sounds...(dont tell me SF is that bad!)
Report, edit, etc...Posted by Ultimo on 2005-04-20 at 01:59:53
Or just don't use Starforge for sounds, and use X-tra or SCMDraft2.
QUOTE
I hate SCMD all together.
I swear, whenever you have the chance, you say that in every post related to SCMDraft 2. We know you don't like it, don't tell us more then once.
Report, edit, etc...Posted by SI on 2005-04-20 at 06:42:49
QUOTE(O)FaRTy1billion @ Apr 19 2005, 08:39 PM)
I hate SCMD all together. And with Starforge, you just add sounds last. I add sounds with Starforge and it works everywhere; or edit them with Starforge. [right][snapback]191732[/snapback][/right]
I dont think we know that yet, why dont you go make 100 more posts about it...