This is a map that I decided to make for no particular reason at all. It has absolutely nothing to do with the SC storyline like my other melee maps, but I think the moral is pretty true. Thus, I present:
Taste Of Retribution
Few things in life are as twisted and corrupt as the path of retribution.
[attachmentid=8271]
[attachmentid=8270]
Enjoy, and comment.
P.S. To the obvious question: Yes, I felt extremely random when I made this.
P.P.S. Notice how the minimap looks like the faceplate of some sort of evil knight? That's how random I was feeling when I made this.
It would seem that the bottem part will take a HELLA lota time to walk across to get to the enemy... You would need to mass defence on your right side of ur bace...
Melee Units are of NO match to ranged units as the thin gaps will screw them over... Air will Dominate everything...
I personaly dont see enough resorces...
BTW: Yes you were really Random when you made this...
This is really just a conceptual map: I'll probably have a few laughs over it with my friends.
I'd just like your comments so I could build upon them for my serious maps.
It looks like you wasted alot of space on making it look pretty.
Do you have a method for making things symmetrical, or do you just brute force it?
Haha. Yes, it's very symmetrical and poorly done. It looks like an M to me. I couldn't even tell which bases were designed to be the mains.
I thought that was the result I would get.
I do think the natural expo looks rather cool as it is attached to the main... But not attached at the same time
If you were aiming for a good map, you missed.
This is merely for looks in my perspective. I wont even comment on the melee part of it.